public RV2Main() { InitializeComponent(); currentRules = new ruleList(); fList = new fileList(); lastOpenDir = System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments); updateRuleList(); }
/// <summary> /// Constructor /// </summary> /// <param name="pfilelist">list of files</param> /// <param name="pPublicationList">list of publication Data</param> /// <param name="pFtpIP">Ip of ftp server</param> /// <param name="pFtpport">Port number of ftp server</param> /// <param name="pUsername">username for ftp server access</param> /// <param name="pPwd">Password for ftp server access</param> /// <param name="pFolderInfoStruct">structure of FolderInfo on T2G server</param> public FolderInfo(fileList pfilelist, publicationList pPublicationList, string pFtpIP, ushort pFtpport, string pUsername, string pPwd, folderInfoStruct pFolderInfoStruct) { _fileList = pfilelist; _publicationList = pPublicationList; _ftpIp = pFtpIP; _ftpPort = pFtpport; _username = pUsername; _pwd = pPwd; _folderInfoStruct = pFolderInfoStruct; if (_folderInfoStruct.folderType == folderTypeEnum.upload) { string[] lSplitFoldername = _folderInfoStruct.name.Split('|'); if (lSplitFoldername.Length > 1) { _CRCGuid = lSplitFoldername[1]; _folderInfoStruct.name = lSplitFoldername[0]; } } }
public MainWindow() { InitializeComponent(); string UserPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "RenameItV2"); if (!Directory.Exists(UserPath)) { Directory.CreateDirectory(UserPath); } defFilePath = System.IO.Path.Combine(UserPath, defFileName); dispatcherTimer = new DispatcherTimer(); dispatcherTimer.Tick += new EventHandler(dispatcherTimer_Tick); dispatcherTimer.Interval = new TimeSpan(0, 0, 1); dispatcherTimer.Stop(); currentRules = new ruleList(); FileLoad(defFilePath); fList = new fileList(); lastOpenDir = System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments); lbRules.ItemsSource = currentRules; lvFiles.ItemsSource = fList; gridRules.DataContext = currentRules; }
static void Main(string[] args) { #region arrays string[] blacklist = { "applause", "menuhit", "pause-loop", "spinnerspin", "back-button-click", "back-button-hover", "click-close", "click-short", "drum-hitfinish", "drum-hitclap", "click-short-confirm", "drum-hitnormal", "drum-hitwhistle", "menu-back-hover", "menuback", "menu-charts-click", "menu-direct-click", "menu-back-click", "menu-charts-hover", "menu-options-click", "menu-edit-hover", "menu-direct-hover", "menu-options-hover", "menu-exit-click", "menu-freeplay-click", "menuclick", "menu-edit-click", "menu-play-hover", "normal-hitfinish", "menu-freeplay2-click", "menu-multiplayer-click", "menu-exit-hover", "menu-freeplay-hover", "menu-multiplayer-hover", "pause-hover", "menuHit", "soft-hitfinish", "menu-play-click", "normal-hitclap2", "normal-hitclap", "normal-hitwhistle", "spinnerbonus", "soft-hitclap", "soft-hitnormal", "soft-hitclap2", "drum-sliderslide", "normal-slidertick", "normal-hitnormal", "drum-sliderwhistle", "menuclick", "soft-hitwhistle", "normal-sliderslide", "normal-sliderwhistle", "pause-hover", "pause-back-click", "drum-slidertick", "menuHit", "pause-retry-click", "pause-continue-click", "soft-slidertick", "soft-sliderslide", "soft-sliderwhistle", "combobreak", "failsound", "sectionfail", "sectionpass", }; char[] numbers = { '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', }; int[] lang = { 0, 1, }; string[] en_us = { "Reading config file...", "Failed", "Done", "Current osu! songs folder path: ", "Current destination songs folder path: ", "Modify config file?(y/N)", "Discovering files...", "File ", " of ", "Discarded", "Copying...", "Finished copying ", " songs. Thank you for using this program!", "New osu! songs folder path: ", "New destination folder path: ", "Settings saved", "Select language:", }; string[] pt_br = { "Lendo arquivo config...", "Falha", "Pronto", "Caminho atual para pasta de músicas do osu!: ", "Caminho atual para pasta de destino: ", "Modificar arquivo config?(y/N)", "Descobrindo arquivos...", "Arquivo ", " de ", "Descartado", "Copiando...", "Foram copiadas ", " músicas. Obrigado por usar este programa!", "Novo caminho para pasta de músicas do osu!: ", "Novo caminho para pasta de destino: ", "Configurações salvas", "Selecione idioma:", }; #endregion string[] text = { }; loadLang(); Console.Write(text[0]); if (Settings1.Default.sourcePath == "" || Settings1.Default.targetPath == "") { Console.WriteLine(text[1]); Console.WriteLine(); modConfig(); } else { Console.WriteLine(text[2]); Console.WriteLine(); Console.WriteLine(text[3] + Settings1.Default.sourcePath); Console.WriteLine(text[4] + Settings1.Default.targetPath); Console.WriteLine(text[5]); string response1 = Console.ReadLine(); if (response1 == "y" || response1 == "Y") { modConfig(); } } Console.Clear(); Console.Write(text[6]); string[] folders = System.IO.Directory.GetDirectories(Settings1.Default.sourcePath); int total = 0; fileList fileList = new fileList(); foreach (string f in folders) { string folder = System.IO.Path.GetFileName(f); string[] files = System.IO.Directory.GetFiles(f); foreach (string s in files) { total++; file file = new file() { count = total, path = s, folder = folder, }; fileList.Add(file); } } Console.WriteLine(text[2]); System.Threading.Thread.Sleep(450); Console.Clear(); int songs = 0; foreach (var item in fileList) { Console.Write(text[7] + item.count + text[8] + total + "..."); if (System.IO.Path.GetExtension(item.path) != ".mp3") { Console.WriteLine(text[9]); continue; } if (!validate(System.IO.Path.GetFileNameWithoutExtension(item.path))) { Console.WriteLine(text[9]); continue; } Console.Write(text[10]); item.folder = item.folder.TrimStart(numbers); System.IO.File.Copy(item.path, System.IO.Path.Combine(Settings1.Default.targetPath, item.folder.TrimStart(' ') + ".mp3"), true); songs++; Console.WriteLine(text[2]); } Console.WriteLine("\n\n"); Console.WriteLine(text[11] + songs + text[12]); Console.ReadLine(); void modConfig() { Console.WriteLine(text[16]); Console.WriteLine("0: EN(US)"); Console.WriteLine("1: PT(BR)"); string response0 = Console.ReadLine(); if (validateLang(response0)) { switch (response0) { case "0": Settings1.Default.lang = 0; break; case "1": Settings1.Default.lang = 1; break; default: Settings1.Default.lang = 0; break; } loadLang(); } Console.WriteLine(text[13]); string response1 = Console.ReadLine(); if (System.IO.Path.GetFileName(response1) == "osu!") { response1 = System.IO.Path.Combine(response1, "Songs"); } if (response1 != "") { Settings1.Default.sourcePath = response1; } Console.WriteLine(text[14]); string response2 = Console.ReadLine(); if (response2 != "") { Settings1.Default.targetPath = response2; } Settings1.Default.Save(); Console.WriteLine(text[15]); System.Threading.Thread.Sleep(450); } void loadLang() { switch (Settings1.Default.lang) { case 0: text = en_us; break; case 1: text = pt_br; break; default: text = en_us; break; } } bool validate(string item) { for (int i = 0; i < blacklist.Length; i++) { if (string.Equals(item, blacklist[i], StringComparison.OrdinalIgnoreCase)) { return(false); } } return(true); } bool validateLang(string response) { for (int i = 0; i < lang.Length; i++) { if (string.Equals(response, lang[i].ToString(), StringComparison.OrdinalIgnoreCase)) { return(true); } } return(false); } }