Пример #1
0
    // Use this for initialization
    void Start()
    {
        //Debug.Log("Event script for room A initialized!");
        isActive = true;
        exitDoor = GameObject.FindWithTag("Exit_A").GetComponent <door_script>();


        player             = GameObject.FindObjectOfType(typeof(player_script)) as player_script;
        nextEventScript    = GameObject.FindObjectOfType(typeof(event_script_R1)) as event_script_R1;
        dialogManager      = GameObject.FindObjectOfType(typeof(dialog_script)) as dialog_script;
        victim             = GameObject.FindWithTag("Victim");
        playerCameraObject = GameObject.FindWithTag("MainCamera");
        victimCameraObject = GameObject.FindWithTag("Camera2");
        playerCamera       = playerCameraObject.GetComponent <Camera> ();
        victimCamera       = victimCameraObject.GetComponent <Camera> ();
        victimSprite       = victim.GetComponentInChildren(typeof(SpriteRenderer)) as SpriteRenderer;

        //Items Collider
        teddy      = GameObject.FindWithTag("my teddy").GetComponent <ColliderListener> ();
        wife       = GameObject.FindWithTag("my wife").GetComponent <ColliderListener> ();
        armchair   = GameObject.FindWithTag("my armchair").GetComponent <ColliderListener> ();
        basketball = GameObject.FindWithTag("my basketball").GetComponent <ColliderListener> ();

        audio = GameObject.Find("EventManager_Anfang");
    }
Пример #2
0
    void Start()
    {
        roomA = GameObject.FindObjectOfType(typeof(event_script_A)) as event_script_A;
        room1 = GameObject.FindObjectOfType(typeof(event_script_R1)) as event_script_R1;
        room2 = GameObject.FindObjectOfType(typeof(event_script_R2)) as event_script_R2;
        room3 = GameObject.FindObjectOfType(typeof(event_script_R3)) as event_script_R3;
        room4 = GameObject.FindObjectOfType(typeof(event_script_R4)) as event_script_R4;
        room5 = GameObject.FindObjectOfType(typeof(event_script_R5)) as event_script_R5;

        player             = GameObject.FindObjectOfType(typeof(player_script)) as player_script;
        playerCameraObject = GameObject.FindWithTag("MainCamera");
        playerCamera       = playerCameraObject.GetComponent <Camera> ();
    }