public eval_a(int A_0, int A_1, int A_2, int A_3) { this = new eval_e.eval_a(); // ISSUE: reference to a compiler-generated method this.eval_a(A_0); // ISSUE: reference to a compiler-generated method this.eval_b(A_1); // ISSUE: reference to a compiler-generated method this.eval_c(A_2); // ISSUE: reference to a compiler-generated method this.eval_e(A_3); }
public static void eval_a(IntPtr A_0, int A_1, int A_2, int A_3, int A_4, bool A_5) { int num1 = 1; if (num1 == 0) { ; } int num2; bool flag; switch (0) { case 0: label_3: flag = !A_5; num1 = 0; num2 = num1; goto default; default: eval_e.eval_a A_0_1; while (true) { switch (num2) { case 0: if (!flag) { num1 = 3; num2 = num1; continue; } break; case 1: num1 = 0; break; case 2: goto label_11; case 3: label_6: num1 = 1; num2 = num1; continue; default: goto label_3; } A_0_1 = new eval_e.eval_a(0, 0, A_3, A_4); num1 = 21855; int num3 = num1; num1 = 21855; int num4 = num1; switch (num3 == num4 ? 1 : 0) { case 0: case 2: goto label_6; default: num1 = 0; if (num1 == 0) { ; } num1 = 2; num2 = num1; continue; } } label_11: eval_e.AdjustWindowRectEx(ref A_0_1, eval_e.GetWindowLong(A_0, -16), eval_e.GetMenu(A_0).ToInt32() != 0, eval_e.GetWindowLong(A_0, -20)); // ISSUE: reference to a compiler-generated method // ISSUE: reference to a compiler-generated method // ISSUE: reference to a compiler-generated method // ISSUE: reference to a compiler-generated method // ISSUE: reference to a compiler-generated method // ISSUE: reference to a compiler-generated method eval_e.SetWindowPos((int)A_0, 0, A_1 + A_0_1.eval_a(), A_2 + A_0_1.eval_b(), A_0_1.eval_c() - A_0_1.eval_a(), A_0_1.eval_e() - A_0_1.eval_b(), 64U); break; } }
public static extern bool AdjustWindowRectEx(ref eval_e.eval_a A_0, uint A_1, bool A_2, uint A_3);
public static extern bool GetWindowRect(IntPtr A_0, out eval_e.eval_a A_1);