public bool CheckSkillUsable( ePET_SKILL_TYPE _type) { if( m_RemainCoolTime[ (int)_type] <= 0f) return true; else return false; }
public sPETSKILL GetSkill( ePET_SKILL_TYPE _type) { if( m_PetSkill[ (int)_type] != null) return m_PetSkill[ (int)_type]; else { Debug.LogError( "AsPetFsm:: GetSkill: there is no skill. type = " + _type); return null; } }
public Msg_Pet_Skill_Get( ePET_SKILL_TYPE _type, sPETSKILL _skill) { m_MessageType = eMessageType.PET_SKILL_GET; type_ = _type; skill_ = _skill; }