// Token: 0x06003ECE RID: 16078 RVA: 0x00117550 File Offset: 0x00115750
        public override void DeserializeMessage(byte[] data)
        {
            int num = 0;

            base.PacketType    = ArrayManager.ReadUInt32(data, ref num);
            base.SessionToken  = ArrayManager.ReadUInt64(data, ref num);
            base.SecurityToken = ArrayManager.ReadUInt64(data, ref num);
            base.RequestID     = ArrayManager.ReadUInt32(data, ref num);
            ArrayManager.ReadUInt32(data, ref num);
            ArrayManager.ReadUInt32(data, ref num);
            this.MatchmakingType = ArrayManager.ReadeMatchmakingType(data, ref num);
        }
 // Token: 0x06003EF4 RID: 16116 RVA: 0x0011788C File Offset: 0x00115A8C
 private void InitRefTypes()
 {
     this.State              = eMatchmakingState.MatchmakingState_None;
     this.CurrentWaitTimeMS  = 0u;
     this.WaitPenaltyTimeSec = 0u;
     this.WaitTime           = eApproximateWaitTime.None;
     this.Population         = eApproximatePopulation.None;
     this.PlayerCount        = 0u;
     this.AverageWaitTimeMS  = 0u;
     this.GameType           = eGameType.None;
     this.MatchmakingType    = eMatchmakingType.None;
     base.RequestID          = uint.MaxValue;
 }
        // Token: 0x06003EF3 RID: 16115 RVA: 0x001177B4 File Offset: 0x001159B4
        public override void DeserializeMessage(byte[] data)
        {
            int num = 0;

            base.PacketType    = ArrayManager.ReadUInt32(data, ref num);
            base.SessionToken  = ArrayManager.ReadUInt64(data, ref num);
            base.SecurityToken = ArrayManager.ReadUInt64(data, ref num);
            base.RequestID     = ArrayManager.ReadUInt32(data, ref num);
            ArrayManager.ReadUInt32(data, ref num);
            ArrayManager.ReadUInt32(data, ref num);
            this.State              = ArrayManager.ReadeMatchmakingState(data, ref num);
            this.CurrentWaitTimeMS  = ArrayManager.ReadUInt32(data, ref num);
            this.WaitPenaltyTimeSec = ArrayManager.ReadUInt32(data, ref num);
            this.WaitTime           = ArrayManager.ReadeApproximateWaitTime(data, ref num);
            this.Population         = ArrayManager.ReadeApproximatePopulation(data, ref num);
            this.PlayerCount        = ArrayManager.ReadUInt32(data, ref num);
            this.AverageWaitTimeMS  = ArrayManager.ReadUInt32(data, ref num);
            this.GameType           = ArrayManager.ReadeGameType(data, ref num);
            this.MatchmakingType    = ArrayManager.ReadeMatchmakingType(data, ref num);
        }
 // Token: 0x06003ECF RID: 16079 RVA: 0x0002369B File Offset: 0x0002189B
 private void InitRefTypes()
 {
     this.MatchmakingType = eMatchmakingType.None;
     base.RequestID       = uint.MaxValue;
 }