Пример #1
0
 public void Init(int _number, eLPState _state)
 {
     if (_state == eLPState.PLUS)
         EffectManager.GetInstance().Play(eSoundId.life_up);
     else
         EffectManager.GetInstance().Play(eSoundId.damage);
     this.m_numsprite.Show(_number, this.m_position);
     this.m_numsprite.Sprite.Frame = new Rectangle(0, 0, 16, 40);
     this.m_numsprite.Sprite.CurFrameH = Convert.ToInt32(_state);
     m_timer.ResetStopWatch();
     ///this.m_numsprite.Sprite.AddFade(new Fade(3,1.0f,0.0f));
 }
Пример #2
0
 public void Init(int _number, eLPState _state)
 {
     if (_state == eLPState.PLUS)
     {
         EffectManager.GetInstance().Play(eSoundId.life_up);
     }
     else
     {
         EffectManager.GetInstance().Play(eSoundId.damage);
     }
     this.m_numsprite.Show(_number, this.m_position);
     this.m_numsprite.Sprite.Frame     = new Rectangle(0, 0, 16, 40);
     this.m_numsprite.Sprite.CurFrameH = Convert.ToInt32(_state);
     m_timer.ResetStopWatch();
     ///this.m_numsprite.Sprite.AddFade(new Fade(3,1.0f,0.0f));
 }