// Methods public Shape() { base.Paint += new PaintEventHandler(this.Shape_Paint); this._Corners = new CornersProperty(); this._FocalPoints = new cFocalPoints(0.5, 0.5, 0.0, 0.0); this._BorderStyle = DashStyle.Solid; this._RadiusInner = 0f; this._BorderShow = true; this._BorderWidth = 2f; this._ColorFillSolid = SystemColors.Control; Color[] S0 = new Color[] { Color.White, Color.White }; this._ColorFillBlend = new cBlendItems(S0, new float[] { 0f, 1f }); this._FillType = eFillType.Solid; this._FillTypeLinear = LinearGradientMode.Horizontal; this._BorderColor = Color.Black; this._RegionClip = false; this.InitializeComponent(); this.SetStyle(ControlStyles.SupportsTransparentBackColor, true); this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); this.SetStyle(ControlStyles.AllPaintingInWmPaint, true); }
// Methods public Shape() { base.Paint += new PaintEventHandler(this.Shape_Paint); this._Corners = new CornersProperty(); this._FocalPoints = new cFocalPoints(0.5, 0.5, 0.0, 0.0); this._BorderStyle = DashStyle.Solid; this._RadiusInner = 0f; this._BorderShow = true; this._BorderWidth = 2f; this._ColorFillSolid = SystemColors.Control; Color[] S0 = new Color[] { Color.White, Color.White }; this._ColorFillBlend = new cBlendItems(S0, new float[] { 0f, 1f }); this._FillType = eFillType.Solid; this._FillTypeLinear = LinearGradientMode.Horizontal; this._BorderColor = Color.Black; this._RegionClip = false; this.InitializeComponent(); this.SetStyle(ControlStyles.SupportsTransparentBackColor, true); this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); this.SetStyle(ControlStyles.AllPaintingInWmPaint, true); }