Пример #1
0
 public override void OnEvent(deadSharkDestroy evnt)
 {
     if (evnt.target)
     {
         if (evnt.switchToRagdoll)
         {
             evnt.target.SendMessage("switchToRagdoll", SendMessageOptions.DontRequireReceiver);
         }
         else
         {
             evnt.target.SendMessage("destroyShark", SendMessageOptions.DontRequireReceiver);
         }
     }
 }
Пример #2
0
 private void OnTriggerEnter(Collider other)
 {
     if (this.doneRagdoll)
     {
         return;
     }
     if (other.gameObject.CompareTag("Player") || other.gameObject.CompareTag("PlayerNet") || other.gameObject.CompareTag("Weapon"))
     {
         if (BoltNetwork.isClient)
         {
             deadSharkDestroy deadSharkDestroy = deadSharkDestroy.Create(GlobalTargets.OnlyServer);
             deadSharkDestroy.target          = base.transform.parent.GetComponent <BoltEntity>();
             deadSharkDestroy.switchToRagdoll = true;
             deadSharkDestroy.Send();
             this.doneRagdoll = true;
         }
         else
         {
             this.enableRagDoll();
         }
     }
 }
Пример #3
0
 public override void OnEvent(deadSharkDestroy evnt)
 {
     if (evnt.target)
     {
         if (evnt.switchToRagdoll)
         {
             evnt.target.SendMessage("switchToRagdoll", SendMessageOptions.DontRequireReceiver);
         }
         else
         {
             evnt.target.SendMessage("destroyShark", SendMessageOptions.DontRequireReceiver);
         }
     }
 }