void Start() { draggingEnabled = true; DragSpeed = 5f; DragScale = 5f; results = GameObject.Find("[Study]").GetComponent <dataTracker>(); }
//private HandDragging obj; // Use this for initialization void Start() { results = GameObject.Find("[Study]").GetComponent <dataTracker>(); initPos = this.transform.position; //obj = new HandDragging(); }