//The grid should be generated on game start void Start() { colours = new Color[4] { Color.red, Color.green, Color.blue, Color.black }; territories = new int[9] { 0, 0, 0, 0, 0, 0, 0, 0, 0 }; instance = this; setSizes(); createGrid(); }
//The grid should be generated on game start void Start() { colours = new Color[4] {Color.red, Color.green, Color.blue, Color.black}; territories = new int[9] {0,0,0,0,0,0,0,0,0}; instance = this; setSizes(); createGrid(); }