private static int _isPointInPolygonInternalWithQuadTree(com.epl.geometry.Polygon inputPolygon, com.epl.geometry.QuadTreeImpl quadTree, com.epl.geometry.Point2D inputPoint, double tolerance)
        {
            com.epl.geometry.Envelope2D envPoly = new com.epl.geometry.Envelope2D();
            inputPolygon.QueryLooseEnvelope(envPoly);
            envPoly.Inflate(tolerance, tolerance);
            bool bAltenate = inputPolygon.GetFillRule() == com.epl.geometry.Polygon.FillRule.enumFillRuleOddEven;

            com.epl.geometry.PointInPolygonHelper helper   = new com.epl.geometry.PointInPolygonHelper(bAltenate, inputPoint, tolerance);
            com.epl.geometry.MultiPathImpl        mpImpl   = (com.epl.geometry.MultiPathImpl)inputPolygon._getImpl();
            com.epl.geometry.SegmentIteratorImpl  iter     = mpImpl.QuerySegmentIterator();
            com.epl.geometry.Envelope2D           queryEnv = new com.epl.geometry.Envelope2D();
            queryEnv.SetCoords(envPoly);
            queryEnv.xmax = inputPoint.x + tolerance;
            // no need to query segments to
            // the right of the point.
            // Only segments to the left
            // matter.
            queryEnv.ymin = inputPoint.y - tolerance;
            queryEnv.ymax = inputPoint.y + tolerance;
            com.epl.geometry.QuadTreeImpl.QuadTreeIteratorImpl qiter = quadTree.GetIterator(queryEnv, tolerance);
            for (int qhandle = qiter.Next(); qhandle != -1; qhandle = qiter.Next())
            {
                iter.ResetToVertex(quadTree.GetElement(qhandle));
                if (iter.HasNextSegment())
                {
                    com.epl.geometry.Segment segment = iter.NextSegment();
                    if (helper.ProcessSegment(segment))
                    {
                        return(-1);
                    }
                }
            }
            // point on boundary
            return(helper.Result());
        }
        private static int _isPointInPolygonInternal(com.epl.geometry.Polygon inputPolygon, com.epl.geometry.Point2D inputPoint, double tolerance)
        {
            bool bAltenate = inputPolygon.GetFillRule() == com.epl.geometry.Polygon.FillRule.enumFillRuleOddEven;

            com.epl.geometry.PointInPolygonHelper helper = new com.epl.geometry.PointInPolygonHelper(bAltenate, inputPoint, tolerance);
            com.epl.geometry.MultiPathImpl        mpImpl = (com.epl.geometry.MultiPathImpl)inputPolygon._getImpl();
            com.epl.geometry.SegmentIteratorImpl  iter   = mpImpl.QuerySegmentIterator();
            while (iter.NextPath())
            {
                while (iter.HasNextSegment())
                {
                    com.epl.geometry.Segment segment = iter.NextSegment();
                    if (helper.ProcessSegment(segment))
                    {
                        return(-1);
                    }
                }
            }
            // point on boundary
            return(helper.Result());
        }