public void WeaponImageReloadAmmoClip(coItemData thisobj, coShapeBase obj, int slot) { string ammoname = ((coItemData)thisobj["ammo"]).getName(); if (thisobj != obj.getMountedImage(slot)) { return; } if (!thisobj.isField("clip")) { return; } if (ShapeBaseShapeBaseGetInventory(obj, thisobj["clip"]) > 0) { ShapeBaseShapeBaseDecInventory(obj, thisobj["clip"], 1); ShapeBaseShapeBaseSetInventory(obj, thisobj["ammo"], thisobj["ammo.maxInventory"].AsInt()); obj.setImageAmmo(slot, true); } else { int amountInPocket = obj["remaining" + ((coItem)thisobj["ammo"]).getName()].AsInt(); if (amountInPocket > 0) { obj["remaining" + ((coItem)thisobj["ammo"]).getName()] = "0"; ShapeBaseShapeBaseSetInventory(obj, thisobj["ammo"], amountInPocket); obj.setImageAmmo(slot, true); } } }
public void DeployableTurretWeaponImageOnMount(coShapeBaseImageData thisobj, coShapeBase obj, int slot) { obj.setImageAmmo(slot, true); int numTurrets = ShapeBaseShapeBaseGetInventory(obj, thisobj["item"]); if (obj["client"] != "" && obj["isAiControlled"].AsBool() == false) { ((coGameConnection)obj["client"]).call("RefreshWeaponHud", "1", thisobj["item.previewImage"], thisobj["item.reticle"], thisobj["item.zoomReticle"], numTurrets.AsString()); } }