Пример #1
0
        public void ClearLoadInfo()
        {
            coLevelInfo thelevelinfo = "theLevelInfo";

            if (thelevelinfo.isObject())
            {
                thelevelinfo.delete();
            }
        }
Пример #2
0
        public void DumpLoadInfo()
        {
            coLevelInfo thelevelinfo = "theLevelInfo";

            console.print("Level Name: " + thelevelinfo["name"]);
            console.print("Level Description:");
            for (int i = 0; thelevelinfo["desc[" + i + "]"] != ""; i++)
            {
                console.print("     " + thelevelinfo["desc[" + i + "]"]);
            }
        }
        private void SendLoadInfoToClient(coGameConnection client)
        {
            coLevelInfo theLevelInfo = "theLevelInfo";

            MessageClient(client, "MsgLoadInfo", "", theLevelInfo["levelName"]);

            for (int i = 0; theLevelInfo["desc[" + i + "]"] != ""; i++)
            {
                MessageClient(client, "MsgLoadDescripition", "", theLevelInfo["desc[" + i + "]"]);
            }

            MessageClient(client, "MsgLoadInfoDone", "");
        }