// Update all listings of current room. private void SetCurrentRoom() { // Populate Room Number in all tabs. lblButtonName.Text = iCurrentRoom.ToString(); lblRoomRoomNumber.Text = iCurrentRoom.ToString(); lblAttributesRoomNumber.Text = iCurrentRoom.ToString(); lblMobCurrentRoom.Text = iCurrentRoom.ToString(); // Populate Mobs Loading in Room. PopulateMobsLoadingInRoom(); // Populate Mobs Not Loading in Room. PopulateMobsNotLoadingInRoom(); // Disable Spawn selection if Room is not part of Map. classes.room oRoom = new classes.room(); oRoom = classes.room.GetRoom(iCurrentArea, iCurrentRoom, iCurrentX, iCurrentY, iCurrentZ); // Toggle Panels and allow Add/Edit if Room is part of the Map. if (oRoom.Exists()) { // Set Room Details. if (oRoom.roomName == "" || oRoom.roomName == null) lblCurrentRoomName.Text = "< Not Set >"; else lblCurrentRoomName.Text = oRoom.roomName; if (oRoom.VNUM <= 0) lblVNUM.Text = "< Not Set >"; else lblVNUM.Text = oRoom.VNUM.ToString(); txtRoomName.Text = oRoom.roomName; txtVNUM.Text = oRoom.VNUM.ToString(); cboSector.SelectedIndex = cboSector.FindString(oRoom.sector); txtRoomDescription.Text = oRoom.description; txtExtraDescKeywords.Text = oRoom.extraKeywords; txtExtraDescription.Text = oRoom.extraDescription; txtNorthExit.Text = oRoom.exitNorthDesc; txtSouthExit.Text = oRoom.exitSouthDesc; txtEastExit.Text = oRoom.exitEastDesc; txtWestExit.Text = oRoom.exitWestDesc; txtUpExit.Text = oRoom.exitUpDesc; txtDownExit.Text = oRoom.exitDownDesc; // Enable "Mob Tab" controls. cboAllMobs.Enabled = true; btnAddSpawn.Enabled = true; btnMobDetail.Enabled = true; btnRemoveSpawn.Enabled = true; // Enable "Door" controls. txtDoorKeywords.Enabled = true; txtDoorVNUM.Enabled = true; cboDirection.Enabled = true; cboDoorType.Enabled = true; cboDoorKey.Enabled = true; } else { // Disable "Mob Tab" controls. cboAllMobs.Enabled = false; btnAddSpawn.Enabled = false; btnMobDetail.Enabled = false; btnRemoveSpawn.Enabled = false; // Disable "Door" controls. txtDoorKeywords.Enabled = false; txtDoorVNUM.Enabled = false; cboDirection.Enabled = false; cboDoorType.Enabled = false; cboDoorKey.Enabled = false; } // Disable Load selection if Mob is not Selected. if (lbSpawns.SelectedIndex > -1) { PopulateObjectsNotLoadingOnMob(Convert.ToInt32(lbSpawns.SelectedValue.ToString())); cboAllObjects.Enabled = true; btnAddLoad.Enabled = true; btnObjDetail.Enabled = true; btnRemoveLoad.Enabled = true; } else { cboAllObjects.Enabled = false; btnAddLoad.Enabled = false; btnObjDetail.Enabled = false; btnRemoveLoad.Enabled = false; } }
// Save the current room. public void SaveRoom(int iAreaID, int iRoomNumber, int iCoordX, int iCoordY, int iCoordZ, bool HasExitUp, bool HasExitDown) { if (iRoomNumber > 0) { // Create a Room Object. classes.room oRoom = new classes.room(); // Populate the Room Object from the form. oRoom.roomAreaID = iAreaID; oRoom.roomNumber = iCurrentRoom; oRoom.roomName = txtRoomName.Text; if (txtVNUM.Text != "") oRoom.VNUM = Convert.ToInt32(txtVNUM.Text); oRoom.sector = cboSector.Items[cboSector.SelectedIndex].ToString(); oRoom.description = txtRoomDescription.Text; oRoom.extraKeywords = txtExtraDescKeywords.Text; oRoom.extraDescription = txtExtraDescription.Text; oRoom.exitNorthDesc = txtNorthExit.Text; oRoom.exitSouthDesc = txtSouthExit.Text; oRoom.exitEastDesc = txtEastExit.Text; oRoom.exitWestDesc = txtWestExit.Text; oRoom.exitUpDesc = txtUpExit.Text; oRoom.exitDownDesc = txtDownExit.Text; oRoom.coordX = iCoordX; oRoom.coordY = iCoordY; oRoom.coordZ = iCoordZ; oRoom.hasExitNorth = HasNorthLink(iCurrentRoom); oRoom.hasExitSouth = HasSouthLink(iCurrentRoom); oRoom.hasExitEast = HasEastLink(iCurrentRoom); oRoom.hasExitWest = HasWestLink(iCurrentRoom); oRoom.hasExitUp = HasExitUp; oRoom.hasExitDown = HasExitDown; // Insert or Update the room. if (oRoom.Exists()) { oRoom.UpdateRoom(); } else { oRoom.AddRoom(); } } // Refresh Room Count. //lblRoomCount.Text = classes.area.GetRoomCountByID(iAreaID).ToString(); }