Пример #1
0
    public void PersonajeBuilder(clases clase, powerUps powerUp, GameObject playerCharacter)
    {
        var playerController = playerCharacter.GetComponent <Controller>();

        float[] Stats = ClassStatsSelector(clase);

        playerController.speed      = Stats[0];
        playerController.jumpHeight = Stats[1];
        playerController.weight     = Stats[2];
        PlayerStats.lives           = (int)Stats[3];
        PlayerStats.gold            = 0;
        playerController.dashFlag   = clase.Equals(clases.Vulkan);
        playerController.bunnyFlag  = clase.Equals(clases.Herzs);
    }
Пример #2
0
    private float[] ClassStatsSelector(clases clase)
    {
        switch (clase)
        {
        case clases.Vulkan:
            return(GuerreroStats);

        case clases.Herzs:
            return(PicaroStats);

        case clases.Normal:
            return(NormalStats);
        }
        return(null);
    }