/// <summary> /// sets a new tile to a certain position of the grid /// </summary> public virtual void setTile(int x, int y, ccQuad3 coords) { if (coords == null) { return; } CCTiledGrid3D g = (CCTiledGrid3D)Target.Grid; if (g != null) { g.setTile(x, y, coords); } }
/// <summary> /// sets a new tile to a certain position of the grid /// </summary> public virtual void setTile(int x, int y, ccQuad3 coords) { if (coords == null) { return; } CCTiledGrid3D g = (CCTiledGrid3D)Target.Grid; if (g != null) { g.setTile(x, y, coords); } }
/// <summary> /// sets a new tile to a certain position of the grid /// </summary> public virtual void setTile(ccGridSize pos, ccQuad3 coords) { setTile(pos.x, pos.y, coords); }
/// <summary> /// sets a new tile to a certain position of the grid /// </summary> public virtual void setTile(ccGridSize pos, ccQuad3 coords) { setTile(pos.x, pos.y, coords); }