public void arrowSuccess() { // Debug.Log("Tap success!"); cardMovement cardMove = deckObjs[0].GetComponent <cardMovement>(); cardMove.arrowCard(); deck.RemoveAt(0); // Destroy(deckObjs[0]); deckObjs.RemoveAt(0); score += 2; scoreText.text = score.ToString(); moveCards += 0.2f; //addToDeck(); }