Пример #1
0
 void Awake()
 {
     b = ball.GetComponent <bounce>();
     if (b == null)
     {
         b = ball.AddComponent <bounce>();
     }
     RandomWeights();
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     rb        = GetComponent <Rigidbody>();
     a         = GetComponent <bounce>();
     dir       = new Vector3(-0.9939408f, -0.0007806213f, -0.1099157f);
     bc        = GetComponent <BoxCollider>();
     b         = GetComponent <Player_Motor>();
     OldSize   = bc.size;
     rs        = GetComponent <RainBowSpeed>();
     cam       = GetComponentInChildren <Camera>();
     source    = GetComponents <AudioSource>()[1];
     BGMSource = GetComponents <AudioSource>()[0];
 }