private void button1_Click(object sender, EventArgs e)
 {
     if (Storage.settingsData.serverManager.clearConnections())
     {
         // The following call is done async to prevent blocking of the UI thread while networking stuff happens.
         connectDelegate = new boolMessageLogDelegate(Storage.settingsData.serverManager.connectAllEnabledServer);
         AsyncCallback connectDoneCallback = new AsyncCallback(callBack);
         connectAsyncResult = connectDelegate.BeginInvoke(addMessageLogText, connectDoneCallback, null);
     }
     else
     {
         addMessageLogText(this, new MessageEvent("Unable to access server manager, as a network connection is currently being attempted."));
     }
 }
 private void button1_Click(object sender, EventArgs e)
 {
     if (Storage.settingsData.serverManager.clearConnections())
     {
         // The following call is done async to prevent blocking of the UI thread while networking stuff happens.
         connectDelegate = new boolMessageLogDelegate(Storage.settingsData.serverManager.connectAllEnabledServer);
         AsyncCallback connectDoneCallback = new AsyncCallback(callBack);
         connectAsyncResult = connectDelegate.BeginInvoke(addMessageLogText, connectDoneCallback, null);
     }
     else
     {
         addMessageLogText(this, new MessageEvent("Unable to access server manager, as a network connection is currently being attempted."));
     }
 }