private static bool IntegrateValidate() { bl_Lobby km = GameObject.FindObjectOfType <bl_Lobby>(); bl_LevelPreview gm = GameObject.FindObjectOfType <bl_LevelPreview>(); return(km != null && gm == null); }
/// <summary> /// /// </summary> public void ShowLevelList() { #if LM bl_LevelPreview lp = FindObjectOfType <bl_LevelPreview>(); if (lp != null) { lp.ShowList(); } #endif }