public void hideAlert(atkTag tag) { switch (tag) { case atkTag.FOOT: footAtk.alertArea.SetActive(false); break; case atkTag.JUMP: jumpAtk.alertArea.SetActive(false); break; } }
public void showAlert(atkTag tag) { switch (tag) { case atkTag.FOOT: footAtk.alertArea.SetActive(true); break; case atkTag.JUMP: jumpAtk.alertArea.SetActive(true); break; } }
public void hideAtk(atkTag tag) { switch (tag) { case atkTag.FOOT: footAtk.hitbox.deActiveHitbox(); break; case atkTag.JUMP: jumpAtk.hitbox.deActiveHitbox(); break; } }
public void activeAtk(atkTag tag) { switch (tag) { case atkTag.FOOT: footAtk.particle.Play(); footAtk.hitbox.activeHitbox(); break; case atkTag.JUMP: jumpAtk.particle.Play(); jumpAtk.hitbox.activeHitbox(); break; } }