public aiBoneVector(aiBoneVector other) : this(AssimpPINVOKE.new_aiBoneVector__SWIG_1(aiBoneVector.getCPtr(other)), true) { if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
public aiBoneVectorEnumerator(aiBoneVector collection) { collectionRef = collection; currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; }
private aiBoneVector GetmBones() { IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmBones(swigCPtr); aiBoneVector ret = (cPtr == IntPtr.Zero) ? null : new aiBoneVector(cPtr, true); return(ret); }
public void SetRange(int index, aiBoneVector values) { AssimpPINVOKE.aiBoneVector_SetRange(swigCPtr, index, aiBoneVector.getCPtr(values)); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } }
public static aiBoneVector Repeat(aiBone value, int count) { IntPtr cPtr = AssimpPINVOKE.aiBoneVector_Repeat(aiBone.getCPtr(value), count); aiBoneVector ret = (cPtr == IntPtr.Zero) ? null : new aiBoneVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public aiBoneVector GetRange(int index, int count) { IntPtr cPtr = AssimpPINVOKE.aiBoneVector_GetRange(swigCPtr, index, count); aiBoneVector ret = (cPtr == IntPtr.Zero) ? null : new aiBoneVector(cPtr, true); if (AssimpPINVOKE.SWIGPendingException.Pending) { throw AssimpPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static HandleRef getCPtr(aiBoneVector obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }