Пример #1
0
 private void OnLeaveButtonClicked()
 {
     Debug.Log("leave clicked");
     if (ReferenceEquals(app, null))
     {
         app.leaveChannel();
         app.unloadEngine();
         app = null;
         SceneManager.LoadScene("JoinScreen", LoadSceneMode.Single);
     }
 }
Пример #2
0
    private void OnJoinButtonClicked()
    {
        Debug.Log("join clicked");

        GameObject go    = GameObject.Find("channelname");
        InputField input = go.GetComponent <InputField>();

        if (ReferenceEquals(app, null))
        {
            app = new agorainterface();
            app.loadEngine();
        }

        app.joinChannel(input.text);
        SceneManager.sceneLoaded += OnSceneFinishedLoading;
        SceneManager.LoadScene("callscreen", LoadSceneMode.Single);
    }