private void Start() { SlotData = this.gameObject.GetComponent <aSlotData>(); }
private void Start() { SlotData = this.gameObject.GetComponent <aSlotData>(); canvas = GameObject.Find("Canvas"); }
private void Start() { SlotData = this.gameObject.GetComponent <aSlotData>(); }
private void Start() { SlotData = this.gameObject.GetComponent <aSlotData>(); canvas = GameObject.Find("Canvas"); }