Пример #1
0
        // Method to marshal from native to managed struct
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            this.Size = @ref.Size;
            this.SizeImageInfo = @ref.SizeImageInfo;
            this.ViewCount = @ref.ViewCount;
            this.ButtonCount = @ref.ButtonCount;
            this.AxeCount = @ref.AxeCount;
            this.PovCount = @ref.PovCount;
            this.BufferSize = @ref.BufferSize;
            this.BufferUsed = @ref.BufferUsed;
            this.ImageInfoArrayPointer = @ref.ImageInfoArrayPointer;

            if (this.BufferSize > 0 && this.ImageInfoArrayPointer != IntPtr.Zero)
            {
                int nbImageInfoElements = BufferSize/ sizeof(DeviceImage.__Native);
                Images = new DeviceImage[nbImageInfoElements];
                var pImageInfo = (DeviceImage.__Native*)this.ImageInfoArrayPointer;
                for (int i = 0; i < Images.Length; i++)
                {
                    var image = new DeviceImage();
                    image.__MarshalFrom(ref *pImageInfo);
                    pImageInfo++;
                }
            }
        }
Пример #2
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        // Method to marshal from native to managed struct
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            this.FontFace = (@ref.FontFace == IntPtr.Zero) ? null : new FontFace(@ref.FontFace);
            // If FontFace != null, adds a reference to it
            if (FontFace != null)
                ((IUnknown) this.FontFace).AddReference();
            this.FontSize= @ref.FontEmSize;
            this.GlyphCount = @ref.GlyphCount;
            if (@ref.GlyphIndices != IntPtr.Zero)
            {
                Indices = new short[GlyphCount];
                if (GlyphCount > 0)
                    Utilities.Read(@ref.GlyphIndices, Indices, 0, GlyphCount);
            }

            if (@ref.GlyphAdvances != IntPtr.Zero)
            {
                Advances = new float[GlyphCount];
                if (GlyphCount > 0)
                    Utilities.Read(@ref.GlyphAdvances, Advances, 0, GlyphCount);
            }

            if (@ref.GlyphOffsets != IntPtr.Zero)
            {
                Offsets = new GlyphOffset[GlyphCount];
                if (GlyphCount > 0)
                    Utilities.Read(@ref.GlyphOffsets, Offsets, 0, GlyphCount);
            }
            this.IsSideways = @ref.IsSideways;
            this.BidiLevel = @ref.BidiLevel;
        }
Пример #3
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 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(__Native* @ref)
 {
     this.Format = null;
     this.FormatPointer = @ref->FormatPointer;
     if (this.FormatPointer != IntPtr.Zero)
         this.Format = WaveFormat.MarshalFrom(this.FormatPointer);
     this.MaxFrameCount = @ref->MaxFrameCount;
 }
Пример #4
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 internal void UpdateNative(ref __Native native, IntPtr pinBuffer)
 {
     native.Pointer = pinBuffer;
     if (managedData != null)
     {
         native.Size = managedData.Length;
     }
 }
Пример #5
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 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.LocaleName = (@ref.LocaleName == IntPtr.Zero) ? null : Marshal.PtrToStringUni(@ref.LocaleName);
     this.Text = (@ref.Text == IntPtr.Zero) ? null : Marshal.PtrToStringUni(@ref.Text, @ref.TextLength);
     this.TextLength = @ref.TextLength;
     this.ClusterMap = @ref.ClusterMap;
     this.TextPosition = @ref.TextPosition;
 }
Пример #6
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 // Method to marshal from managed struct tot native
 internal unsafe void __MarshalTo(ref __Native @ref)
 {
     @ref.LocaleName = (this.LocaleName == null) ? IntPtr.Zero : Marshal.StringToHGlobalUni(this.LocaleName);
     @ref.Text = (this.Text == null) ? IntPtr.Zero : Marshal.StringToHGlobalUni(this.Text);
     @ref.TextLength = (this.Text == null)?0: this.Text.Length;
     @ref.ClusterMap = this.ClusterMap;
     @ref.TextPosition = this.TextPosition;
 }
Пример #7
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 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.Category = @ref.Category;
     this.Severity = @ref.Severity;
     this.Id = @ref.Id;
     this.Description = (@ref.PDescription == IntPtr.Zero) ? null : Marshal.PtrToStringAnsi(@ref.PDescription, @ref.DescriptionByteLength);
     this.DescriptionByteLength = @ref.DescriptionByteLength;
 }
Пример #8
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 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.AttribId = @ref.AttribId;
     this.FaceStart = @ref.FaceStart;
     this.FaceCount = @ref.FaceCount;
     this.VertexStart = @ref.VertexStart;
     this.VertexCount = @ref.VertexCount;
     this.BonedIdsPointer = @ref.BonedIdsPointer;
 }
Пример #9
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        // Method to marshal from managed struct tot native
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.Size = this.Size;
            @ref.Flags = this.Flags;
            @ref.BufferBytes = this.BufferBytes;
            @ref.Reserved = this.Reserved;
            @ref.pFormat = WaveFormat.MarshalToPtr(Format);
            @ref.AlgorithmFor3D = this.AlgorithmFor3D;		
		}
Пример #10
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 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.Size = @ref.Size;
     this.ObjectSize = @ref.ObjectSize;
     this.Flags = @ref.Flags;
     this.DataSize = @ref.DataSize;
     this.ObjectArrayCount = @ref.ObjectArrayCount;
     this.ObjectArrayPointer = @ref.ObjectArrayPointer;
 }
Пример #11
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 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.Category = @ref.Category;
     this.Priority = @ref.Priority;
     this.Pitch = @ref.Pitch;
     this.Volume = @ref.Volume;
     this.TrackProperties = new TrackProperties[@ref.NumTracks];
     fixed (void* ptr = &@ref.TrackPropertiesPointer)
         Utilities.Read((IntPtr) ptr, this.TrackProperties, 0, @ref.NumTracks);
 }
Пример #12
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 // Method to marshal from native to managed struct
 internal void __MarshalFrom(ref __Native @ref)
 {
     waveFormatTag = @ref.pcmWaveFormat.waveFormatTag;
     channels = @ref.pcmWaveFormat.channels;
     sampleRate = @ref.pcmWaveFormat.sampleRate;
     averageBytesPerSecond = @ref.pcmWaveFormat.averageBytesPerSecond;
     blockAlign = @ref.pcmWaveFormat.blockAlign;
     bitsPerSample = @ref.pcmWaveFormat.bitsPerSample;
     extraSize = @ref.extraSize;
 }
Пример #13
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 // Method to marshal from managed struct tot native
 internal void __MarshalTo(ref __Native @ref)
 {
     @ref.pcmWaveFormat.waveFormatTag = waveFormatTag;
     @ref.pcmWaveFormat.channels = channels;
     @ref.pcmWaveFormat.sampleRate = sampleRate;
     @ref.pcmWaveFormat.averageBytesPerSecond = averageBytesPerSecond;
     @ref.pcmWaveFormat.blockAlign = blockAlign;
     @ref.pcmWaveFormat.bitsPerSample = bitsPerSample;
     @ref.extraSize = extraSize;
 }
Пример #14
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 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.waveFormatTag = @ref.pcmWaveFormat.waveFormatTag;
     this.channels = @ref.pcmWaveFormat.channels;
     this.sampleRate = @ref.pcmWaveFormat.sampleRate;
     this.averageBytesPerSecond = @ref.pcmWaveFormat.averageBytesPerSecond;
     this.blockAlign = @ref.pcmWaveFormat.blockAlign;
     this.bitsPerSample = @ref.pcmWaveFormat.bitsPerSample;
     this.extraSize = @ref.extraSize;            
 }
Пример #15
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 // Method to marshal from managed struct tot native
 internal unsafe void __MarshalTo(ref __Native @ref)
 {
     @ref.AttribId = this.AttribId;
     @ref.FaceStart = this.FaceStart;
     @ref.FaceCount = this.FaceCount;
     @ref.VertexStart = this.VertexStart;
     @ref.VertexCount = this.VertexCount;
     @ref.BonedIdsPointer = IntPtr.Zero;
     if (BoneIds != null)
         @ref.BonedIdsPointer = Marshal.AllocHGlobal(BoneIds.Length*sizeof (int));
 }
Пример #16
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 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.LpfDirectCoefficient = @ref.LPFDirectCoefficient;
     this.LpfReverbCoefficient = @ref.LPFReverbCoefficient;
     this.ReverbLevel = @ref.ReverbLevel;
     this.DopplerFactor = @ref.DopplerFactor;
     this.EmitterToListenerAngle = @ref.EmitterToListenerAngle;
     this.EmitterToListenerDistance = @ref.EmitterToListenerDistance;
     this.EmitterVelocityComponent = @ref.EmitterVelocityComponent;
     this.ListenerVelocityComponent = @ref.ListenerVelocityComponent;
 }
Пример #17
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 internal unsafe void __MarshalTo(ref __Native @ref)
 {
     @ref.FormatPointer = IntPtr.Zero;
     if (Format != null)
     {
         int sizeOfFormat = Marshal.SizeOf(Format);
         @ref.FormatPointer = Marshal.AllocCoTaskMem(sizeOfFormat);
         Marshal.StructureToPtr(Format, @ref.FormatPointer, false);
     }
     @ref.MaxFrameCount = this.MaxFrameCount;
 }
Пример #18
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 // Method to marshal from managed struct tot native
 internal unsafe void __MarshalTo(ref __Native @ref)
 {
     @ref.EffectFilename = (this.EffectFilename == null) ? IntPtr.Zero : Marshal.StringToHGlobalAnsi(this.EffectFilename);
     var defaultsNative = (EffectDefault.__Native*)Marshal.AllocHGlobal(Defaults.Length * sizeof(EffectDefault.__Native));
     for (int i = 0; i < Defaults.Length; i++)
     {
         Defaults[i].__MarshalTo(ref defaultsNative[i]);
     }
     @ref.DefaultCount = Defaults.Length;
     @ref.DefaultPointer = (IntPtr)defaultsNative;
 }
Пример #19
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 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.EffectFilename = (@ref.EffectFilename == IntPtr.Zero) ? null : Marshal.PtrToStringAnsi(@ref.EffectFilename);
     var defaultsNative = new EffectDefault.__Native[@ref.DefaultCount];
     Utilities.Read(@ref.DefaultPointer, defaultsNative, 0, defaultsNative.Length);
     Defaults = new EffectDefault[defaultsNative.Length];
     for (int i = 0; i < Defaults.Length; i++)
     {
         Defaults[i] = new EffectDefault();
         Defaults[i].__MarshalFrom(ref defaultsNative[i]);
     }
 }
Пример #20
0
        // Method to marshal from native to managed struct
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            this.Category = @ref.Category;
            this.Priority = @ref.Priority;
            this.Pitch = @ref.Pitch;
            this.Volume = @ref.Volume;
            this.TrackProperties = new TrackProperties[@ref.NumTracks];

            // if there are no tracks - don't read the properties, otherwise a IndexOutOfRangeException is thrown.
            if (@ref.NumTracks > 0)
            {
                fixed (void* ptr = &@ref.TrackPropertiesPointer)
                    Utilities.Read((IntPtr)ptr, this.TrackProperties, 0, @ref.NumTracks);
            }
        }
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.Offset = Offset;
            @ref.Type   = ((int)TypeFlags) | (((TypeFlags & DeviceObjectTypeFlags.AnyInstance) == DeviceObjectTypeFlags.AnyInstance ? 0 : InstanceNumber) << 8);
            @ref.Flags  = Flags;

            if (Guid == Guid.Empty)
            {
                @ref.GuidPointer = IntPtr.Zero;
            }
            else
            {
                var handle = GCHandle.Alloc(Guid, GCHandleType.Pinned);
                @ref.GuidPointer = handle.AddrOfPinnedObject();
            }
        }
Пример #22
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        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            Parameters = new RootParameter1[@ref.NumParameters];
            if (@ref.NumParameters > 0)
            {
                UnsafeUtilities.Read(@ref.PParameters, Parameters);
            }

            StaticSamplers = new StaticSamplerDescription[@ref.NumStaticSamplers];
            if (@ref.NumStaticSamplers > 0)
            {
                UnsafeUtilities.Read(@ref.PStaticSamplers, StaticSamplers);
            }

            Flags = @ref.Flags;
        }
Пример #23
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        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.Type        = Type;
            @ref.Flags       = Flags;
            @ref.NumDescs    = DescriptorsCount;
            @ref.DescsLayout = Layout;

            if (GeometryDescriptions != null &&
                GeometryDescriptions.Length > 0)
            {
                @ref.Union.pGeometryDescs = Interop.AllocToPointer(GeometryDescriptions);
            }
            else
            {
                @ref.Union.InstanceDescs = InstanceDescriptions;
            }
        }
        internal unsafe void __MarshalFree(ref __Native @ref)
        {
            if (@ref.pSODeclaration != null)
            {
                for (int i = 0; i < @ref.NumEntries; i++)
                {
                    Elements[i].__MarshalFree(ref @ref.pSODeclaration[i]);
                }

                Marshal.FreeHGlobal((IntPtr)@ref.pSODeclaration);
            }

            if (@ref.pBufferStrides != IntPtr.Zero)
            {
                Marshal.FreeHGlobal(@ref.pBufferStrides);
            }
        }
        internal unsafe void __MarshalFree(ref __Native @ref)
        {
            if (@ref.shaderBufferSize > 0)
            {
                Marshal.FreeHGlobal(@ref.shaderBufferWithInputSignature);
            }

            if (@ref.inputElements != null)
            {
                for (int i = 0; i < @ref.elementCount; i++)
                {
                    Elements[i].__MarshalFree(ref @ref.inputElements[i]);
                }

                Marshal.FreeHGlobal((IntPtr)@ref.inputElements);
            }
        }
 internal unsafe void __MarshalTo(ref __Native @ref)
 {
     @ref.ByteStride       = ByteStride;
     @ref.NumArgumentDescs = IndirectArguments?.Length ?? 0;
     if (@ref.NumArgumentDescs > 0)
     {
         @ref.pArgumentDescs = UnsafeUtilities.Alloc <IndirectArgumentDescription>(@ref.NumArgumentDescs);
         fixed(void *indirectArgumentsPtr = &IndirectArguments[0])
         {
             MemoryHelpers.CopyMemory(
                 @ref.pArgumentDescs,
                 (IntPtr)indirectArgumentsPtr,
                 @ref.NumArgumentDescs * sizeof(IndirectArgumentDescription));
         }
     }
     @ref.NodeMask = NodeMask;
 }
    internal unsafe void __MarshalTo(ref __Native @ref)
    {
        @ref.Enable9On12  = Enable9On12;
        @ref.pD3D12Device = MarshallingHelpers.ToCallbackPtr(D3D12Device);
        @ref.NumQueues    = 0;
        if (D3D12Queue1 != null)
        {
            @ref.pD3D12Queue1 = MarshallingHelpers.ToCallbackPtr(D3D12Queue1);
            @ref.NumQueues++;
        }
        if (D3D12Queue2 != null)
        {
            @ref.pD3D12Queue2 = MarshallingHelpers.ToCallbackPtr(D3D12Queue2);
            @ref.NumQueues++;
        }

        @ref.NodeMask = NodeMask;
    }
Пример #28
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        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            Clsid = @ref.Clsid;

            fixed(void *__ptr = & @ref.FriendlyName)
            FriendlyName = SharpDX.Utilities.PtrToStringUni((System.IntPtr)__ptr, 255);

            fixed(void *__ptr = & @ref.CopyrightInfo)
            CopyrightInfo = SharpDX.Utilities.PtrToStringUni((System.IntPtr)__ptr, 255);

            MajorVersion         = @ref.MajorVersion;
            MinorVersion         = @ref.MinorVersion;
            Flags                = @ref.Flags;
            MinInputBufferCount  = @ref.MinInputBufferCount;
            MaxInputBufferCount  = @ref.MaxInputBufferCount;
            MinOutputBufferCount = @ref.MinOutputBufferCount;
            MaxOutputBufferCount = @ref.MaxOutputBufferCount;
        }
Пример #29
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        //// Method to marshal from native to managed struct
        /// Disabled as it is not used
        //internal unsafe void __MarshalFrom(ref __Native @ref)
        //{
        //    this.OrientFront = @ref.OrientFront;
        //    this.OrientTop = @ref.OrientTop;
        //    this.Position = @ref.Position;
        //    this.Velocity = @ref.Velocity;
        //    this.ConePointer = @ref.ConePointer;
        //}

        // Method to marshal from managed struct tot native
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.OrientFront = this.OrientFront;
            @ref.OrientTop = this.OrientTop;
            @ref.Position = this.Position;
            @ref.Velocity = this.Velocity;
            if (this.Cone == null)
            {
                @ref.ConePointer = IntPtr.Zero;
            }
            else
            {
                // We can marshal a pointer to inner Cone struct because Native is only allocated on the stack
                fixed (void* pCone = &@ref.Cone)
                    @ref.ConePointer = (IntPtr)pCone;
                this.Cone.__MarshalTo(ref @ref.Cone);
            }
        }
Пример #30
0
        // Method to marshal from native to managed struct
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            this.__MarshalFrom(ref @ref.waveFormat);
            this.SamplesPerBlock = @ref.samplesPerBlock;
            this.Coefficients1   = new short[@ref.numberOfCoefficients];
            this.Coefficients2   = new short[@ref.numberOfCoefficients];
            if (@ref.numberOfCoefficients > 7)
            {
                throw new InvalidOperationException("Unable to read Adpcm format. Too may coefficients (max 7)");
                fixed(short *pCoefs = & @ref.coefficients)
                for (int i = 0; i < @ref.numberOfCoefficients; i++)
                {
                    this.Coefficients1[i] = pCoefs[i * 2];
                    this.Coefficients2[i] = pCoefs[i * 2 + 1];
                }

                this.extraSize = (short)(sizeof(int) + sizeof(int) * @ref.numberOfCoefficients);
        }
Пример #31
0
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.FontFace      = FontFace == null ? IntPtr.Zero : FontFace.NativePointer;
            @ref.FontEmSize    = FontEmSize;
            @ref.GlyphCount    = GlyphCount;
            @ref.GlyphIndices  = IntPtr.Zero;
            @ref.GlyphAdvances = IntPtr.Zero;
            @ref.GlyphOffsets  = IntPtr.Zero;
            @ref.IsSideways    = IsSideways;
            @ref.BidiLevel     = BidiLevel;

            if (GlyphIndices != null)
            {
                @ref.GlyphIndices = Marshal.AllocHGlobal(GlyphIndices.Length * sizeof(short));
                if (GlyphCount > 0)
                {
                    Unsafe.CopyBlock(@ref.GlyphIndices.ToPointer(),
                                     Unsafe.AsPointer(ref GlyphIndices[0]),
                                     (uint)(sizeof(short) * GlyphCount));
                }
            }

            if (GlyphAdvances != null)
            {
                @ref.GlyphAdvances = Marshal.AllocHGlobal(GlyphAdvances.Length * sizeof(float));
                if (GlyphCount > 0)
                {
                    Unsafe.CopyBlock(@ref.GlyphAdvances.ToPointer(),
                                     Unsafe.AsPointer(ref GlyphAdvances[0]),
                                     (uint)(sizeof(float) * GlyphCount));
                }
            }

            if (GlyphOffsets != null)
            {
                @ref.GlyphOffsets = Marshal.AllocHGlobal(GlyphOffsets.Length * sizeof(GlyphOffset));
                if (GlyphCount > 0)
                {
                    Unsafe.CopyBlock(@ref.GlyphOffsets.ToPointer(),
                                     Unsafe.AsPointer(ref GlyphOffsets[0]),
                                     (uint)(sizeof(GlyphOffset) * GlyphCount));
                }
            }
        }
Пример #32
0
        //// Method to marshal from native to managed struct
        /// Disabled as it is not used
        //internal unsafe void __MarshalFrom(ref __Native @ref)
        //{
        //    this.OrientFront = @ref.OrientFront;
        //    this.OrientTop = @ref.OrientTop;
        //    this.Position = @ref.Position;
        //    this.Velocity = @ref.Velocity;
        //    this.ConePointer = @ref.ConePointer;
        //}

        // Method to marshal from managed struct tot native
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.OrientFront = this.OrientFront;
            @ref.OrientTop   = this.OrientTop;
            @ref.Position    = this.Position;
            @ref.Velocity    = this.Velocity;
            if (this.Cone == null)
            {
                @ref.ConePointer = IntPtr.Zero;
            }
            else
            {
                // We can marshal a pointer to inner Cone struct because Native is only allocated on the stack
                fixed(void *pCone = & @ref.Cone)
                @ref.ConePointer = (IntPtr)pCone;

                this.Cone.__MarshalTo(ref @ref.Cone);
            }
        }
 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.SourceRegionPointer = @ref.SourceRegionPointer;
     this.DestinationRegionPointer = @ref.DestinationRegionPointer;
     this.FirstSourceMip = @ref.FirstSourceMip;
     this.FirstDestinationMip = @ref.FirstDestinationMip;
     this.MipCount = @ref.MipCount;
     this.FirstSourceElement = @ref.FirstSourceElement;
     this.FirstDestinationElement = @ref.FirstDestinationElement;
     this.ElementCount = @ref.ElementCount;
     this.Filter = @ref.Filter;
     this.MipFilter = @ref.MipFilter;
     this.SourceRegion = new ResourceRegion();
     if (@ref.SourceRegionPointer != IntPtr.Zero)
         Utilities.Read<ResourceRegion>(@ref.SourceRegionPointer, ref this.SourceRegion);
     this.DestinationRegion = new ResourceRegion();
     if (@ref.DestinationRegionPointer != IntPtr.Zero)
         Utilities.Read<ResourceRegion>(@ref.DestinationRegionPointer, ref this.DestinationRegion);
 }
Пример #34
0
    internal unsafe void __MarshalFree(ref __Native @ref)
    {
        if (@ref.Nodes != IntPtr.Zero)
        {
            var nodes = (GraphNodeDescription.__Native *)@ref.Nodes;
            for (int i = 0; i < Nodes.Length; i++)
            {
                ((GraphNodeDescription)Nodes[i]).__MarshalFree(ref nodes[i]);
            }
            UnsafeUtilities.Free(@ref.Nodes);
        }

        if (@ref.InputEdges != IntPtr.Zero)
        {
            var inputEdges = (GraphEdgeDescription.__Native *)@ref.InputEdges;
            for (int i = 0; i < InputEdges !.Length; i++)
            {
                ((GraphEdgeDescription)InputEdges[i]).__MarshalFree(ref inputEdges[i]);
            }
            UnsafeUtilities.Free(@ref.InputEdges);
        }

        if (@ref.OutputEdges != IntPtr.Zero)
        {
            var outputEdges = (GraphEdgeDescription.__Native *)@ref.OutputEdges;
            for (int i = 0; i < OutputEdges.Length; i++)
            {
                ((GraphEdgeDescription)OutputEdges[i]).__MarshalFree(ref outputEdges[i]);
            }
            UnsafeUtilities.Free(@ref.OutputEdges);
        }

        if (@ref.IntermediateEdges != IntPtr.Zero)
        {
            var intermediateEdges = (GraphEdgeDescription.__Native *)@ref.IntermediateEdges;
            for (int i = 0; i < IntermediateEdges !.Length; i++)
            {
                ((GraphEdgeDescription)IntermediateEdges[i]).__MarshalFree(ref intermediateEdges[i]);
            }
            UnsafeUtilities.Free(@ref.IntermediateEdges);
        }
    }
Пример #35
0
        // Method to marshal from native to managed struct
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            this.Size                  = @ref.Size;
            this.Flags                 = @ref.Flags;
            this.Duration              = @ref.Duration;
            this.SamplePeriod          = @ref.SamplePeriod;
            this.Gain                  = @ref.Gain;
            this.TriggerButton         = @ref.TriggerButton;
            this.TriggerRepeatInterval = @ref.TriggerRepeatInterval;
            this.AxeCount              = @ref.AxeCount;
            this.StartDelay            = @ref.StartDelay;

            // Marshal Axes and Directions
            if (AxeCount > 0)
            {
                if (@ref.AxePointer != IntPtr.Zero)
                {
                    Axes = new int[AxeCount];
                    Marshal.Copy(@ref.AxePointer, Axes, 0, AxeCount);
                }

                if (@ref.DirectionPointer != IntPtr.Zero)
                {
                    Directions = new int[AxeCount];
                    Marshal.Copy(@ref.DirectionPointer, Directions, 0, AxeCount);
                }
            }

            // Marshal Envelope
            if (@ref.EnvelopePointer != IntPtr.Zero)
            {
                var envelopeNative = *((Envelope.__Native *)@ref.EnvelopePointer);
                Envelope = new Envelope();
                Envelope.__MarshalFrom(ref envelopeNative);
            }

            // Marshal TypeSpecificParameters
            if (@ref.TypeSpecificParamCount > 0 && @ref.TypeSpecificParamPointer != IntPtr.Zero)
            {
                Parameters = new TypeSpecificParameters(@ref.TypeSpecificParamCount, @ref.TypeSpecificParamPointer);
            }
        }
Пример #36
0
        private unsafe void __MarshalTo(ref __Native @ref)
        {
            if (Coefficients1.Length > 7)
            {
                throw new InvalidOperationException("Unable to encode Adpcm format. Too may coefficients (max 7)");
            }

            extraSize = (short)(sizeof(int) + sizeof(int) * Coefficients1.Length);
            __MarshalTo(ref @ref.waveFormat);
            @ref.samplesPerBlock      = SamplesPerBlock;
            @ref.numberOfCoefficients = (ushort)Coefficients1.Length;
            fixed(short *pCoefs = & @ref.coefficients)
            {
                for (int i = 0; i < @ref.numberOfCoefficients; i++)
                {
                    pCoefs[i * 2]     = Coefficients1[i];
                    pCoefs[i * 2 + 1] = Coefficients2[i];
                }
            }
        }
Пример #37
0
    internal unsafe void __MarshalFrom(ref __Native @ref)
    {
        GlyphRun = new GlyphRun();
        GlyphRun.__MarshalFrom(ref @ref.GlyphRun);

        if (@ref.GlyphRunDescription == null)
        {
            GlyphRunDescription = null;
        }
        else
        {
            GlyphRunDescription = new GlyphRunDescription();
            GlyphRunDescription.__MarshalFrom(ref *@ref.GlyphRunDescription);
        }

        BaselineOriginX = @ref.BaselineOriginX;
        BaselineOriginY = @ref.BaselineOriginY;
        RunColor        = @ref.RunColor;
        PaletteIndex    = @ref.PaletteIndex;
    }
Пример #38
0
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            Type             = @ref.Type;
            Flags            = @ref.Flags;
            DescriptorsCount = @ref.NumDescs;
            Layout           = @ref.DescsLayout;

            if (@ref.NumDescs > 0)
            {
                if (@ref.Type == RaytracingAccelerationStructureType.TopLevel)
                {
                    InstanceDescriptions = Unsafe.Read <long>(@ref.Union.pGeometryDescs.ToPointer());
                }
                else
                {
                    GeometryDescriptions = new RaytracingGeometryDescription[@ref.NumDescs];
                    Interop.Read(@ref.Union.pGeometryDescs, GeometryDescriptions);
                }
            }
        }
    internal unsafe void __MarshalFrom(ref __Native @ref)
    {
        Categories = new InfoQueueMessageCategory[@ref.NumCategories];
        if (@ref.NumCategories > 0)
        {
            MemoryHelpers.Read(@ref.PCategoryList, Categories, 0, @ref.NumCategories);
        }

        Severities = new InfoQueueMessageSeverity[@ref.NumSeverities];
        if (@ref.NumSeverities > 0)
        {
            MemoryHelpers.Read(@ref.PSeverityList, Severities, 0, @ref.NumSeverities);
        }

        Ids = new int[@ref.NumIDs];
        if (@ref.NumIDs > 0)
        {
            MemoryHelpers.Read(@ref.PIDList, Ids, 0, @ref.NumIDs);
        }
    }
Пример #40
0
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            Categories = new MessageCategory[@ref.NumCategories];
            if (@ref.NumCategories > 0)
            {
                Interop.Read(@ref.PCategoryList, Categories);
            }

            Severities = new MessageSeverity[@ref.NumSeverities];
            if (@ref.NumSeverities > 0)
            {
                Interop.Read(@ref.PSeverityList, Severities);
            }

            Ids = new MessageId[@ref.NumIDs];
            if (@ref.NumIDs > 0)
            {
                Interop.Read(@ref.PIDList, Ids);
            }
        }
Пример #41
0
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            FontFace = (@ref.FontFace == IntPtr.Zero) ? null : new IDWriteFontFace(@ref.FontFace);
            if (FontFace != null)
            {
                FontFace.AddRef();
            }

            FontSize   = @ref.FontEmSize;
            GlyphCount = @ref.GlyphCount;
            GlyphCount = @ref.GlyphCount;
            if (@ref.GlyphIndices != IntPtr.Zero)
            {
                Indices = new ushort[GlyphCount];
                if (GlyphCount > 0)
                {
                    UnsafeUtilities.Read(@ref.GlyphIndices, Indices, GlyphCount);
                }
            }

            if (@ref.GlyphAdvances != IntPtr.Zero)
            {
                Advances = new float[GlyphCount];
                if (GlyphCount > 0)
                {
                    UnsafeUtilities.Read(@ref.GlyphAdvances, Advances, GlyphCount);
                }
            }

            if (@ref.GlyphOffsets != IntPtr.Zero)
            {
                Offsets = new GlyphOffset[GlyphCount];
                if (GlyphCount > 0)
                {
                    UnsafeUtilities.Read(@ref.GlyphOffsets, Offsets, GlyphCount);
                }
            }

            IsSideways = @ref.IsSideways;
            BidiLevel  = @ref.BidiLevel;
        }
Пример #42
0
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.Flags    = Flags;
            @ref.DataSize = DataSize;

            @ref.ObjectArrayCount   = 0;
            @ref.ObjectArrayPointer = IntPtr.Zero;

            if (ObjectsFormat != null && ObjectsFormat.Length > 0)
            {
                @ref.ObjectArrayCount = ObjectsFormat.Length;
                var nativeDataFormats = new ObjectDataFormat.__Native[ObjectsFormat.Length];
                for (int i = 0; i < ObjectsFormat.Length; i++)
                {
                    ObjectsFormat[i].__MarshalTo(ref nativeDataFormats[i]);
                }

                var handle = GCHandle.Alloc(nativeDataFormats, GCHandleType.Pinned);
                @ref.ObjectArrayPointer = handle.AddrOfPinnedObject();
            }
        }
Пример #43
0
        // Method to marshal from managed struct tot native
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.Size = this.Size;
            @ref.Guid = this.Guid;
            IntPtr effectParameters = IntPtr.Zero;

            if (Parameters != null)
            {
                effectParameters = Marshal.AllocHGlobal(sizeof(EffectParameters.__Native));
                var nativeParameters = default(EffectParameters.__Native);
                Parameters.__MarshalTo(ref nativeParameters);
                *((EffectParameters.__Native *)effectParameters) = nativeParameters;
            }

            @ref.EffectParametersPointer = effectParameters;
            IntPtr Name_ = Marshal.StringToHGlobalAnsi(this.Name);

            fixed(void *__ptr = & @ref.Name) Utilities.CopyMemory((IntPtr)__ptr, Name_, this.Name.Length);

            Marshal.FreeHGlobal(Name_);
        }
Пример #44
0
        // Method to marshal from native to managed struct
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            this.Size        = @ref.Size;
            this.Flags       = @ref.Flags;
            this.BufferBytes = @ref.BufferBytes;
            this.Reserved    = @ref.Reserved;
            this.Format      = WaveFormat.MarshalFrom(@ref.FormatPointer);
            this.EffectCount = @ref.EffectCount;
            if (EffectCount > 0)
            {
                var nativeDescriptions = new CaptureEffectDescription.__Native[EffectCount];
                Utilities.Read(@ref.EffectDescriptionPointer, nativeDescriptions, 0, EffectCount);

                EffectDescriptions = new CaptureEffectDescription[EffectCount];
                for (int i = 0; i < EffectCount; i++)
                {
                    EffectDescriptions[i] = new CaptureEffectDescription();
                    EffectDescriptions[i].__MarshalFrom(ref nativeDescriptions[i]);
                }
            }
        }
Пример #45
0
    internal unsafe void __MarshalFrom(ref __Native @ref)
    {
        Options = @ref.Options;
        switch (Options.SourceType)
        {
        case RequestSourceType.File:
            Source.File.__MarshalFrom(ref @ref.Source.File);
            break;

        case RequestSourceType.Memory:
            Source.Memory = @ref.Source.Memory;
            break;
        }
        switch (Options.DestinationType)
        {
        case RequestDestinationType.Memory:
            Destination.Memory = @ref.Destination.Memory;
            break;

        case RequestDestinationType.Buffer:
            Destination.Buffer.__MarshalFrom(ref @ref.Destination.Buffer);
            break;

        case RequestDestinationType.TextureRegion:
            Destination.Texture.__MarshalFrom(ref @ref.Destination.Texture);
            break;

        case RequestDestinationType.MultipleSubresources:
            Destination.MultipleSubresources.__MarshalFrom(ref @ref.Destination.MultipleSubresources);
            break;

        case RequestDestinationType.Tiles:
            Destination.Tiles.__MarshalFrom(ref @ref.Destination.Tiles);
            break;
        }
        UncompressedSize = @ref.UncompressedSize;
        CancellationTag  = @ref.CancellationTag;
        Name             = Marshal.PtrToStringAnsi(@ref.Name);
    }
Пример #46
0
    internal unsafe void __MarshalTo(ref __Native @ref)
    {
        @ref.Options = Options;
        switch (Options.SourceType)
        {
        case RequestSourceType.File:
            Source.File.__MarshalTo(ref @ref.Source.File);
            break;

        case RequestSourceType.Memory:
            @ref.Source.Memory = Source.Memory;
            break;
        }
        switch (Options.DestinationType)
        {
        case RequestDestinationType.Memory:
            @ref.Destination.Memory = Destination.Memory;
            break;

        case RequestDestinationType.Buffer:
            Destination.Buffer.__MarshalTo(ref @ref.Destination.Buffer);
            break;

        case RequestDestinationType.TextureRegion:
            Destination.Texture.__MarshalTo(ref @ref.Destination.Texture);
            break;

        case RequestDestinationType.MultipleSubresources:
            Destination.MultipleSubresources.__MarshalTo(ref @ref.Destination.MultipleSubresources);
            break;

        case RequestDestinationType.Tiles:
            Destination.Tiles.__MarshalTo(ref @ref.Destination.Tiles);
            break;
        }
        @ref.UncompressedSize = UncompressedSize;
        @ref.CancellationTag  = CancellationTag;
        @ref.Name             = Marshal.StringToHGlobalAnsi(Name);
    }
Пример #47
0
        // Method to marshal from native to managed struct
        internal unsafe void __MarshalFrom(ref __Native @ref)
        {
            this.FontFace = (@ref.FontFace == IntPtr.Zero) ? null : new FontFace(@ref.FontFace);
            // If FontFace != null, adds a reference to it
            if (FontFace != null)
            {
                ((IUnknown)this.FontFace).AddReference();
            }
            this.FontSize   = @ref.FontEmSize;
            this.GlyphCount = @ref.GlyphCount;
            if (@ref.GlyphIndices != IntPtr.Zero)
            {
                Indices = new short[GlyphCount];
                if (GlyphCount > 0)
                {
                    Utilities.Read(@ref.GlyphIndices, Indices, 0, GlyphCount);
                }
            }

            if (@ref.GlyphAdvances != IntPtr.Zero)
            {
                Advances = new float[GlyphCount];
                if (GlyphCount > 0)
                {
                    Utilities.Read(@ref.GlyphAdvances, Advances, 0, GlyphCount);
                }
            }

            if (@ref.GlyphOffsets != IntPtr.Zero)
            {
                Offsets = new GlyphOffset[GlyphCount];
                if (GlyphCount > 0)
                {
                    Utilities.Read(@ref.GlyphOffsets, Offsets, 0, GlyphCount);
                }
            }
            this.IsSideways = @ref.IsSideways;
            this.BidiLevel  = @ref.BidiLevel;
        }
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.shaderBufferSize = ShaderBufferWithInputSignature?.Length ?? 0;
            if (@ref.shaderBufferSize > 0)
            {
                @ref.shaderBufferWithInputSignature = Interop.AllocToPointer(ShaderBufferWithInputSignature);
            }

            @ref.elementCount = Elements?.Length ?? 0;
            if (@ref.elementCount > 0)
            {
                var nativeElements = (InputElementDescription.__Native *)Interop.Alloc <InputElementDescription.__Native>(@ref.elementCount);
                for (int i = 0; i < @ref.elementCount; i++)
                {
                    Elements[i].__MarshalTo(ref nativeElements[i]);
                }

                @ref.inputElements = nativeElements;
            }

            @ref.stride = Stride;
        }
Пример #49
0
        //// Method to marshal from native to managed struct
        /// disabled as it is not used
        //internal unsafe void __MarshalFrom(ref __Native @ref)
        //{
        //    this.ConePointer = @ref.ConePointer;
        //    this.OrientFront = @ref.OrientFront;
        //    this.OrientTop = @ref.OrientTop;
        //    this.Position = @ref.Position;
        //    this.Velocity = @ref.Velocity;
        //    this.InnerRadius = @ref.InnerRadius;
        //    this.InnerRadiusAngle = @ref.InnerRadiusAngle;
        //    this.ChannelCount = @ref.ChannelCount;
        //    this.ChannelRadius = @ref.ChannelRadius;
        //    this.ChannelAzimuthsPointer = @ref.ChannelAzimuthsPointer;
        //    this.VolumeCurvePointer = @ref.VolumeCurvePointer;
        //    this.LFECurvePointer = @ref.LFECurvePointer;
        //    this.LPFDirectCurvePointer = @ref.LPFDirectCurvePointer;
        //    this.LPFReverbCurvePointer = @ref.LPFReverbCurvePointer;
        //    this.ReverbCurvePointer = @ref.ReverbCurvePointer;
        //    this.CurveDistanceScaler = @ref.CurveDistanceScaler;
        //    this.DopplerScaler = @ref.DopplerScaler;
        //}

        // Method to marshal from managed struct tot native
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.OrientFront      = this.OrientFront;
            @ref.OrientTop        = this.OrientTop;
            @ref.Position         = this.Position;
            @ref.Velocity         = this.Velocity;
            @ref.InnerRadius      = this.InnerRadius;
            @ref.InnerRadiusAngle = this.InnerRadiusAngle;
            @ref.ChannelCount     = this.ChannelCount;
            @ref.ChannelRadius    = this.ChannelRadius;

            if (this.ChannelAzimuths != null && this.ChannelAzimuths.Length > 0 && ChannelCount > 0)
            {
                @ref.ChannelAzimuthsPointer = Marshal.AllocHGlobal(sizeof(float) * Math.Min(ChannelCount, ChannelAzimuths.Length));
                Utilities.Write(@ref.ChannelAzimuthsPointer, ChannelAzimuths, 0, ChannelCount);
            }

            @ref.VolumeCurvePointer    = DistanceCurve.FromCurvePoints(this.VolumeCurve);
            @ref.LFECurvePointer       = DistanceCurve.FromCurvePoints(this.LfeCurve);
            @ref.LPFDirectCurvePointer = DistanceCurve.FromCurvePoints(this.LpfDirectCurve);
            @ref.LPFReverbCurvePointer = DistanceCurve.FromCurvePoints(this.LpfReverbCurve);
            @ref.ReverbCurvePointer    = DistanceCurve.FromCurvePoints(this.ReverbCurve);
            @ref.CurveDistanceScaler   = this.CurveDistanceScaler;
            @ref.DopplerScaler         = this.DopplerScaler;

            if (this.Cone == null)
            {
                @ref.ConePointer = IntPtr.Zero;
            }
            else
            {
                // We can marshal a pointer to inner Cone struct because Native is only allocated on the stack
                fixed(void *pCone = & @ref.Cone)
                @ref.ConePointer = (IntPtr)pCone;

                this.Cone.__MarshalTo(ref @ref.Cone);
            }
        }
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.Type          = Type;
            @ref.NumSubobjects = SubObjects?.Length ?? 0;
            if (@ref.NumSubobjects > 0)
            {
                var subObjectLookup  = new Dictionary <StateSubObject, IntPtr>();
                var nativeSubObjects = (StateSubObject.__Native *)UnsafeUtilities.Alloc <StateSubObject.__Native>(@ref.NumSubobjects);

                // Create lookup table first
                for (int i = 0; i < @ref.NumSubobjects; i++)
                {
                    subObjectLookup.Add(SubObjects[i], new IntPtr(&nativeSubObjects[i]));
                }

                for (int i = 0; i < @ref.NumSubobjects; i++)
                {
                    SubObjects[i].__MarshalTo(ref nativeSubObjects[i], subObjectLookup);
                }

                @ref.pSubobjects = nativeSubObjects;
            }
        }
Пример #51
0
 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.SourceRegionPointer      = @ref.SourceRegionPointer;
     this.DestinationRegionPointer = @ref.DestinationRegionPointer;
     this.FirstSourceMip           = @ref.FirstSourceMip;
     this.FirstDestinationMip      = @ref.FirstDestinationMip;
     this.MipCount                = @ref.MipCount;
     this.FirstSourceElement      = @ref.FirstSourceElement;
     this.FirstDestinationElement = @ref.FirstDestinationElement;
     this.ElementCount            = @ref.ElementCount;
     this.Filter       = @ref.Filter;
     this.MipFilter    = @ref.MipFilter;
     this.SourceRegion = new ResourceRegion();
     if (@ref.SourceRegionPointer != IntPtr.Zero)
     {
         Utilities.Read <ResourceRegion>(@ref.SourceRegionPointer, ref this.SourceRegion);
     }
     this.DestinationRegion = new ResourceRegion();
     if (@ref.DestinationRegionPointer != IntPtr.Zero)
     {
         Utilities.Read <ResourceRegion>(@ref.DestinationRegionPointer, ref this.DestinationRegion);
     }
 }
Пример #52
0
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.OrientFront      = OrientFront;
            @ref.OrientTop        = OrientTop;
            @ref.Position         = Position;
            @ref.Velocity         = Velocity;
            @ref.InnerRadius      = InnerRadius;
            @ref.InnerRadiusAngle = InnerRadiusAngle;
            @ref.ChannelCount     = ChannelCount;
            @ref.ChannelRadius    = ChannelRadius;

            if (ChannelAzimuths != null &&
                ChannelAzimuths.Length > 0 && ChannelCount > 0)
            {
                @ref.ChannelAzimuthsPointer = Marshal.AllocHGlobal(sizeof(float) * Math.Min(ChannelCount, ChannelAzimuths.Length));
                MemoryHelpers.Write(@ref.ChannelAzimuthsPointer, new Span <float>(ChannelAzimuths), ChannelCount);
            }

            @ref.VolumeCurvePointer    = DistanceCurve.FromCurvePoints(VolumeCurve);
            @ref.LFECurvePointer       = DistanceCurve.FromCurvePoints(LfeCurve);
            @ref.LPFDirectCurvePointer = DistanceCurve.FromCurvePoints(LpfDirectCurve);
            @ref.LPFReverbCurvePointer = DistanceCurve.FromCurvePoints(LpfReverbCurve);
            @ref.ReverbCurvePointer    = DistanceCurve.FromCurvePoints(ReverbCurve);
            @ref.CurveDistanceScaler   = CurveDistanceScaler;
            @ref.DopplerScaler         = DopplerScaler;

            if (Cone == null)
            {
                @ref.ConePointer = null;
            }
            else
            {
                var coneValue = Cone.Value;
                @ref.ConePointer = Unsafe.AsPointer(ref coneValue);
            }
        }
Пример #53
0
 // Method to marshal from managed struct tot native
 internal unsafe void __MarshalTo(ref __Native @ref)
 {
     @ref.Offset = this.Offset;
     @ref.EventNotifyHandlerPointer = this.WaitHandle.SafeWaitHandle.DangerousGetHandle();
 }
Пример #54
0
 internal unsafe void __MarshalFree(ref __Native @ref)
 {
     @ref.__MarshalFree();
 }
Пример #55
0
 // Method to marshal from native to managed struct
 internal unsafe void __MarshalFrom(ref __Native @ref)
 {
     this.__MarshalFrom(ref @ref.waveFormat);
     this.SamplesPerBlock = @ref.samplesPerBlock;
     this.Coefficients1 = new short[@ref.numberOfCoefficients];
     this.Coefficients2 = new short[@ref.numberOfCoefficients];
     if (@ref.numberOfCoefficients > 7)
         throw new InvalidOperationException("Unable to read Adpcm format. Too may coefficients (max 7)");
     fixed(short* pCoefs = &@ref.coefficients)
         for (int i = 0; i < @ref.numberOfCoefficients; i++)
         {
             this.Coefficients1[i] = pCoefs[i*2];
             this.Coefficients2[i] = pCoefs[i*2+1];
         }
     this.extraSize = (short)(sizeof(int) + sizeof(int) * @ref.numberOfCoefficients);
 }
Пример #56
0
        //// Method to marshal from native to managed struct
        /// disabled as it is not used
        //internal unsafe void __MarshalFrom(ref __Native @ref)
        //{
        //    this.ConePointer = @ref.ConePointer;
        //    this.OrientFront = @ref.OrientFront;
        //    this.OrientTop = @ref.OrientTop;
        //    this.Position = @ref.Position;
        //    this.Velocity = @ref.Velocity;
        //    this.InnerRadius = @ref.InnerRadius;
        //    this.InnerRadiusAngle = @ref.InnerRadiusAngle;
        //    this.ChannelCount = @ref.ChannelCount;
        //    this.ChannelRadius = @ref.ChannelRadius;
        //    this.ChannelAzimuthsPointer = @ref.ChannelAzimuthsPointer;
        //    this.VolumeCurvePointer = @ref.VolumeCurvePointer;
        //    this.LFECurvePointer = @ref.LFECurvePointer;
        //    this.LPFDirectCurvePointer = @ref.LPFDirectCurvePointer;
        //    this.LPFReverbCurvePointer = @ref.LPFReverbCurvePointer;
        //    this.ReverbCurvePointer = @ref.ReverbCurvePointer;
        //    this.CurveDistanceScaler = @ref.CurveDistanceScaler;
        //    this.DopplerScaler = @ref.DopplerScaler;
        //}

        // Method to marshal from managed struct tot native
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.OrientFront = this.OrientFront;
            @ref.OrientTop = this.OrientTop;
            @ref.Position = this.Position;
            @ref.Velocity = this.Velocity;
            @ref.InnerRadius = this.InnerRadius;
            @ref.InnerRadiusAngle = this.InnerRadiusAngle;
            @ref.ChannelCount = this.ChannelCount;
            @ref.ChannelRadius = this.ChannelRadius;

            if (this.ChannelAzimuths != null && this.ChannelAzimuths.Length > 0 && ChannelCount > 0)
            {
                @ref.ChannelAzimuthsPointer = Marshal.AllocHGlobal(sizeof (float)* Math.Min(ChannelCount, ChannelAzimuths.Length));
                Utilities.Write(@ref.ChannelAzimuthsPointer, ChannelAzimuths, 0, ChannelCount);
            }

            @ref.VolumeCurvePointer = DistanceCurve.FromCurvePoints(this.VolumeCurve);
            @ref.LFECurvePointer = DistanceCurve.FromCurvePoints(this.LfeCurve);
            @ref.LPFDirectCurvePointer = DistanceCurve.FromCurvePoints(this.LpfDirectCurve);
            @ref.LPFReverbCurvePointer = DistanceCurve.FromCurvePoints(this.LpfReverbCurve);
            @ref.ReverbCurvePointer = DistanceCurve.FromCurvePoints(this.ReverbCurve);
            @ref.CurveDistanceScaler = this.CurveDistanceScaler;
            @ref.DopplerScaler = this.DopplerScaler;

            if (this.Cone == null)
            {
                @ref.ConePointer = IntPtr.Zero;
            }
            else
            {
                // We can marshal a pointer to inner Cone struct because Native is only allocated on the stack
                fixed (void* pCone = &@ref.Cone)
                    @ref.ConePointer = (IntPtr)pCone;
                this.Cone.__MarshalTo(ref @ref.Cone);
            }
        }
Пример #57
0
        // Method to marshal from managed struct tot native
        private unsafe void __MarshalTo(ref __Native @ref)
        {
            if (Coefficients1.Length > 7)
                throw new InvalidOperationException("Unable to encode Adpcm format. Too may coefficients (max 7)");

            this.extraSize = (short)(sizeof(int) + sizeof(int) * Coefficients1.Length);
            this.__MarshalTo(ref @ref.waveFormat);
            @ref.samplesPerBlock = this.SamplesPerBlock;
            @ref.numberOfCoefficients = (ushort)this.Coefficients1.Length;
            fixed (short* pCoefs = &@ref.coefficients)
                for (int i = 0; i < @ref.numberOfCoefficients; i++)
                {
                    pCoefs[i*2] = this.Coefficients1[i];
                    pCoefs[i*2+1] = this.Coefficients2[i];
                }
        }
Пример #58
0
        // Method to marshal from managed struct tot native
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.FontFace = this.FontFace == null?IntPtr.Zero:this.FontFace.NativePointer;
            @ref.FontEmSize = this.FontSize;
            @ref.GlyphCount = -1;
            @ref.GlyphIndices = IntPtr.Zero;
            @ref.GlyphAdvances = IntPtr.Zero;
            @ref.GlyphOffsets = IntPtr.Zero;

            if (this.Indices != null)
            {
                @ref.GlyphCount = this.Indices.Length;
                @ref.GlyphIndices = Marshal.AllocHGlobal(this.Indices.Length*sizeof (short));
                if (this.Indices.Length > 0)
                    Utilities.Write(@ref.GlyphIndices, Indices, 0, this.Indices.Length);
            }

            if (this.Advances != null)
            {
                if (@ref.GlyphCount >= 0 && @ref.GlyphCount != this.Advances.Length)
                    throw new InvalidOperationException(string.Format(System.Globalization.CultureInfo.InvariantCulture, "Invalid length for array Advances [{0}] and Indices [{1}]. Indices, Advances and Offsets array must have same size - or may be null", this.Advances.Length, @ref.GlyphCount));
                @ref.GlyphCount = this.Advances.Length;
                @ref.GlyphAdvances = Marshal.AllocHGlobal(this.Advances.Length * sizeof(float));
                if (this.Advances.Length > 0)
                    Utilities.Write(@ref.GlyphAdvances, Advances, 0, this.Advances.Length);
            } 

            if (this.Offsets != null)
            {
                if (@ref.GlyphCount >= 0 && @ref.GlyphCount != this.Offsets.Length)
                    throw new InvalidOperationException( string.Format(System.Globalization.CultureInfo.InvariantCulture, "Invalid length for array Offsets [{0}]. Indices, Advances and Offsets array must have same size (Current is [{1}]- or may be null", this.Offsets.Length, @ref.GlyphCount));
                @ref.GlyphCount = this.Offsets.Length;
                @ref.GlyphOffsets = Marshal.AllocHGlobal(this.Offsets.Length * sizeof(GlyphOffset));
                if (this.Offsets.Length > 0)
                    Utilities.Write(@ref.GlyphOffsets, Offsets, 0, this.Offsets.Length);
            }

            if (@ref.GlyphCount < 0)
                @ref.GlyphCount = 0;

            // Update GlyphCount only for debug purpose
            this.GlyphCount = @ref.GlyphCount;

            @ref.IsSideways = this.IsSideways;
            @ref.BidiLevel = this.BidiLevel;
        }
Пример #59
0
 // Method to marshal from managed struct tot native
 internal unsafe void __MarshalTo(ref __Native @ref)
 {
     @ref.pcmWaveFormat.waveFormatTag = this.waveFormatTag;
     @ref.pcmWaveFormat.channels = this.channels;
     @ref.pcmWaveFormat.sampleRate = this.sampleRate;
     @ref.pcmWaveFormat.averageBytesPerSecond = this.averageBytesPerSecond;
     @ref.pcmWaveFormat.blockAlign = this.blockAlign;
     @ref.pcmWaveFormat.bitsPerSample = this.bitsPerSample;
     @ref.extraSize = this.extraSize;
 }
 // Method to marshal from managed struct tot native
 internal unsafe void __MarshalTo(ref __Native @ref)
 {
     @ref.SourceRegionPointer = Marshal.AllocHGlobal(Utilities.SizeOf<ResourceRegion>());
     @ref.DestinationRegionPointer = Marshal.AllocHGlobal(Utilities.SizeOf<ResourceRegion>());
     @ref.FirstSourceMip = this.FirstSourceMip;
     @ref.FirstDestinationMip = this.FirstDestinationMip;
     @ref.MipCount = this.MipCount;
     @ref.FirstSourceElement = this.FirstSourceElement;
     @ref.FirstDestinationElement = this.FirstDestinationElement;
     @ref.ElementCount = this.ElementCount;
     @ref.Filter = this.Filter;
     @ref.MipFilter = this.MipFilter;
     Utilities.Write(@ref.SourceRegionPointer, ref this.SourceRegion);
     Utilities.Write(@ref.DestinationRegionPointer, ref this.DestinationRegion);
 }