internal static _SetTurretState SetTurretState() { if (_SetTurretStateFunc == null) { _SetTurretStateFunc = (_SetTurretState)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnAITurretShape_setTurretState"), typeof(_SetTurretState)); } return(_SetTurretStateFunc); }
internal static _SetTurretState SetTurretState() { if (_SetTurretStateFunc == null) { _SetTurretStateFunc = (_SetTurretState)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnAITurretShape_setTurretState"), typeof(_SetTurretState)); } return(_SetTurretStateFunc); }