Пример #1
0
            internal static _SetTurretState SetTurretState()
            {
                if (_SetTurretStateFunc == null)
                {
                    _SetTurretStateFunc =
                        (_SetTurretState)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnAITurretShape_setTurretState"), typeof(_SetTurretState));
                }

                return(_SetTurretStateFunc);
            }
Пример #2
0
            internal static _SetTurretState SetTurretState()
            {
                if (_SetTurretStateFunc == null)
                {
                    _SetTurretStateFunc =
                        (_SetTurretState)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnAITurretShape_setTurretState"), typeof(_SetTurretState));
                }

                return(_SetTurretStateFunc);
            }