Пример #1
0
            internal static _SetMaterial SetMaterial()
            {
                if (_SetMaterialFunc == null)
                {
                    _SetMaterialFunc =
                        (_SetMaterial)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiMaterialCtrl_setMaterial"), typeof(_SetMaterial));
                }

                return(_SetMaterialFunc);
            }
Пример #2
0
            internal static _SetMaterial SetMaterial()
            {
                if (_SetMaterialFunc == null)
                {
                    _SetMaterialFunc =
                        (_SetMaterial)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiMaterialCtrl_setMaterial"), typeof(_SetMaterial));
                }

                return(_SetMaterialFunc);
            }