internal static _SetLightEnabled SetLightEnabled() { if (_SetLightEnabledFunc == null) { _SetLightEnabledFunc = (_SetLightEnabled)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnLightBase_setLightEnabled"), typeof(_SetLightEnabled)); } return(_SetLightEnabledFunc); }
internal static _SetLightEnabled SetLightEnabled() { if (_SetLightEnabledFunc == null) { _SetLightEnabledFunc = (_SetLightEnabled)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnLightBase_setLightEnabled"), typeof(_SetLightEnabled)); } return(_SetLightEnabledFunc); }