internal static _RemoveDynamicObject RemoveDynamicObject() { if (_RemoveDynamicObjectFunc == null) { _RemoveDynamicObjectFunc = (_RemoveDynamicObject)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnScene_removeDynamicObject"), typeof(_RemoveDynamicObject)); } return(_RemoveDynamicObjectFunc); }
internal static _RemoveDynamicObject RemoveDynamicObject() { if (_RemoveDynamicObjectFunc == null) { _RemoveDynamicObjectFunc = (_RemoveDynamicObject)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnScene_removeDynamicObject"), typeof(_RemoveDynamicObject)); } return(_RemoveDynamicObjectFunc); }