internal static _ListObjects ListObjects() { if (_ListObjectsFunc == null) { _ListObjectsFunc = (_ListObjects)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnSimSet_listObjects"), typeof(_ListObjects)); } return(_ListObjectsFunc); }
internal static _ListObjects ListObjects() { if (_ListObjectsFunc == null) { _ListObjectsFunc = (_ListObjects)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnSimSet_listObjects"), typeof(_ListObjects)); } return(_ListObjectsFunc); }