internal static _GetSoundPath GetSoundPath() { if (_GetSoundPathFunc == null) { _GetSoundPathFunc = (_GetSoundPath)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnSoundAsset_getSoundPath"), typeof(_GetSoundPath)); } return(_GetSoundPathFunc); }
internal static _GetSoundPath GetSoundPath() { if (_GetSoundPathFunc == null) { _GetSoundPathFunc = (_GetSoundPath)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnSoundAsset_getSoundPath"), typeof(_GetSoundPath)); } return(_GetSoundPathFunc); }