Пример #1
0
            internal static _GetSelectedNode GetSelectedNode()
            {
                if (_GetSelectedNodeFunc == null)
                {
                    _GetSelectedNodeFunc =
                        (_GetSelectedNode)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiRoadEditorCtrl_getSelectedNode"), typeof(_GetSelectedNode));
                }

                return(_GetSelectedNodeFunc);
            }
Пример #2
0
            internal static _GetSelectedNode GetSelectedNode()
            {
                if (_GetSelectedNodeFunc == null)
                {
                    _GetSelectedNodeFunc =
                        (_GetSelectedNode)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiRoadEditorCtrl_getSelectedNode"), typeof(_GetSelectedNode));
                }

                return(_GetSelectedNodeFunc);
            }