internal static _GetCurrentLanguage GetCurrentLanguage() { if (_GetCurrentLanguageFunc == null) { _GetCurrentLanguageFunc = (_GetCurrentLanguage)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnLangTable_getCurrentLanguage"), typeof(_GetCurrentLanguage)); } return(_GetCurrentLanguageFunc); }
internal static _GetCurrentLanguage GetCurrentLanguage() { if (_GetCurrentLanguageFunc == null) { _GetCurrentLanguageFunc = (_GetCurrentLanguage)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnLangTable_getCurrentLanguage"), typeof(_GetCurrentLanguage)); } return(_GetCurrentLanguageFunc); }