internal static _ForceReflow ForceReflow() { if (_ForceReflowFunc == null) { _ForceReflowFunc = (_ForceReflow)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiMLTextCtrl_forceReflow"), typeof(_ForceReflow)); } return(_ForceReflowFunc); }
internal static _ForceReflow ForceReflow() { if (_ForceReflowFunc == null) { _ForceReflowFunc = (_ForceReflow)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiMLTextCtrl_forceReflow"), typeof(_ForceReflow)); } return(_ForceReflowFunc); }