internal static _AddTexture AddTexture() { if (_AddTextureFunc == null) { _AddTextureFunc = (_AddTexture)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnCustomShaderFeatureData_addTexture"), typeof(_AddTexture)); } return(_AddTextureFunc); }
internal static _AddTexture AddTexture() { if (_AddTextureFunc == null) { _AddTextureFunc = (_AddTexture)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnCustomShaderFeatureData_addTexture"), typeof(_AddTexture)); } return(_AddTextureFunc); }