Пример #1
0
    void Start()
    {
        sceneManager = GameObject.Find("SceneManager").GetComponent <SceneManager>();
        controller   = GetComponent <CharacterController>();
        fsm          = GetComponent <PlayerFSM>();
        zone01       = sceneManager.getLevelsAttributes().getZone01();

        rayDistance = controller.height * .7f + controller.radius;
    }
Пример #2
0
    void Start()
    {
        sceneManager = GameObject.Find("SceneManager").GetComponent<SceneManager>();
        controller = GetComponent<CharacterController>();
        fsm = GetComponent<PlayerFSM>();
        zone01 = sceneManager.getLevelsAttributes().getZone01();

        rayDistance = controller.height * .7f + controller.radius;
    }
 public LevelsAttributes()
 {
     zone01Attributes = new Zone01Attributes();
 }
 public LevelsAttributes()
 {
     zone01Attributes = new Zone01Attributes();
 }