private void Start() { ZC = transform.parent.GetComponent <ZombieControler>(); StartCoroutine(Move()); }
private void Start() { ZC = transform.parent.GetComponent <ZombieControler>(); ParentRd = transform.parent.GetComponent <Rigidbody>(); co_Attack = Attack(); }
private void Start() { zc = GetComponentInParent <ZombieControler>(); hpBar = GetComponentInChildren <Image>(); }