Пример #1
0
        public void Deflate()
        {
            string hello = "hello world";

            byte[] bytes  = Zlib.DeflateString(hello);
            string base64 = Base64.Encode(bytes);
        }
Пример #2
0
    public static byte[] UncompressChunk(ref byte[] iBytes, int outSize)
    {
        Console.WriteLine(Environment.CurrentDirectory);
        // zlib doesn't seem to work in 64bit, try this, and fallback to trying zlib if failed
        //if (is64BitProcess && File.Exists(ExternalCompressionName))
        //{
        //    var hex = HeroDesigner.ZLib.Helpers.byteArrayToHexString(iBytes);
        //    var proc = Process.Start(new ProcessStartInfo(ExternalCompressionName, "uncompress " + iBytes.Length + " " + outSize + " \"" + hex + "\"")
        //    {
        //        UseShellExecute = false,
        //        RedirectStandardOutput = true,
        //    });
        //    var output = proc.StandardOutput.ReadToEnd();
        //    if (proc.ExitCode == 0)
        //    {
        //        var text = new string(output.SkipWhile(x => x != '-').SkipWhile(x => x == '-').TakeWhile(x => x != '-').ToArray()).Trim();
        //        var bytes = HeroDesigner.ZLib.Helpers.hexStringToByteArray(text);
        //        return bytes;
        //    }
        //}
        int length     = iBytes.Length;
        int destLength = outSize;

        byte[] array = new byte[destLength];

        if (Zlib.Uncompress(ref array[0], ref destLength, ref iBytes[0], length) == 0)
        {
            Array.Resize(ref array, destLength);
            return(array);
        }
        else
        {
            return(Array.Empty <byte>());
        }
    }
        private static void ExtractHg3ImageJpegAlpha(BinaryReader reader, Hg3FrameInfo frameInfo, HgxOptions options,
                                                     string pngFile)
        {
            HG3STDINFO std = frameInfo.StdInfo;
            HG3IMG_AL  img = frameInfo.ImgAl.Data;
            HG3TAG     tag = frameInfo.ImgJpg.Tag;

            reader.BaseStream.Position = frameInfo.ImgAl.Offset;

            // WGC handles bad alpha buffer errors gracefully, so we should too
            byte[] alphaBuffer;
            try {
                alphaBuffer = Zlib.Decompress(reader, img.CompressedLength, img.DecompressedLength);
            } catch (ZlibException ex) {
                if (ex.Result == ZResult.DataError || ex.Result == ZResult.BufferError)
                {
                    alphaBuffer = ex.OutputBuffer;
                }
                else
                {
                    throw;
                }
            }

            reader.BaseStream.Position = frameInfo.ImgJpg.Offset;

            byte[] buffer = reader.ReadBytes(tag.Length);

            if (!CatDebug.SpeedTestHgx)
            {
                WriteJpegAlphaMaskToPng(buffer, alphaBuffer, std, options, pngFile);
            }
        }
Пример #4
0
        private void CopyResponse(Image <Rgba32> bitmap)
        {
            bitmap.Mutate((s) => s.Resize(new ResizeOptions()
            {
                Mode = ResizeMode.Max,
                Size = new Size(384, 384)
            }));

            using var stream2 = new MemoryStream();

            bitmap.Save(stream2, new JpegEncoder());
            byte[] tmp = stream2.ToArray();

            stream2.SetLength(0);
            Zlib.Compress(stream2, tmp);

            tmp = new byte[4000];

            Reset();
            stream2.Position = 0;

            while (true)
            {
                int count = stream2.Read(tmp, 0, tmp.Length);
                if (count == 0)
                {
                    break;
                }

                Write(tmp, 0, count);
            }

            Size   = (uint)Received;
            Chunks = ChunkCount;
        }
Пример #5
0
        public static void WritePacked(this Span <byte> dest, ref int pos, ReadOnlySpan <byte> source)
        {
            var length = source.Length;

            if (length == 0)
            {
#if NO_LOCAL_INIT
                dest.Write(ref pos, 0);
#else
                pos += 4;
#endif
                return;
            }

            var packLength = (ulong)dest.Length - 8;

            ZlibError ce = Zlib.Pack(dest.Slice(pos + 8), ref packLength, source, ZlibQuality.Default);
            if (ce != ZlibError.Okay)
            {
                Console.WriteLine("ZLib error: {0} (#{1})", ce, (int)ce);
            }

            dest.Write(ref pos, (int)(4 + packLength));
            dest.Write(ref pos, length);
            pos += (int)packLength;
        }
Пример #6
0
        public void ExtractStream()
        {
            var fileName       = @"C:\Users\sal\Desktop\Hey.pdf";
            var offset         = 550;
            var compressedSize = 1132;

            var file = File.OpenRead(fileName);

            file.Seek(offset, SeekOrigin.Begin);

            int b;

            while ((b = file.ReadByte()) != 'm')
            {
                ;
            }
            while ((b = file.ReadByte()) != '\n')
            {
                ;
            }

            var streamOffset    = file.Position;
            var compressedBytes = new byte[compressedSize];

            file.Read(compressedBytes);
            var bytes = Zlib.Inflate(compressedBytes);

            var s = Encoding.ASCII.GetString(bytes);
        }
Пример #7
0
        object TryToParse(Type type, byte[] data)
        {
            try
            {
                var stream = new MemoryStream(data);
                var obj    = ProtoBuf.Meta.RuntimeTypeModel.Default.Deserialize(stream, null, type);
                if (stream.Position != stream.Length)
                {
                    throw new Exception("Not enough data readed.");
                }
                return(obj);
            }
            catch (Exception ex)
            {
                Console.WriteLine("Try to decode this data: " + ex.Message);
            }

            byte code = data[data.Length - 1];

            for (int i = 0; i < data.Length - 1; i++)
            {
                data[i] ^= code;
            }
            data = Zlib.DeCompress(data);
            return(ProtoBuf.Meta.RuntimeTypeModel.Default.Deserialize(new MemoryStream(data), null, type));
        }
    public override void Action(BinaryWriter writer)
    {
        var uncompressedData = Zlib.Decompress(compressedData);

        if (GetCalculatedUncompressedDataSize() != uncompressedData.Length)
        {
            Debug.LogError("Uncompressed size != calculated size!");
        }

        for (int i = 0; i < 16; ++i)
        {
            var chunk = ChunkManager.Get().GetChunk(new Vector3(x, i * 16, z));
            if ((primaryBitMap & (1 << i)) != 0)
            {
                for (int ix = 0; ix < 16; ++ix)
                {
                    for (int iy = 0; iy < 16; ++iy)
                    {
                        for (int iz = 0; iz < 16; ++iz)
                        {
                            chunk.SetBlock(ix, iy, iz, uncompressedData[GetUncompressedDataIndex(i, ix, iy, iz)]);
                        }
                    }
                }
            }
            chunk.Loaded = true;
        }
        ChunkManager.LoadedChunks++;
    }
Пример #9
0
        private static void WritePacked(ref SpanWriter writer, ReadOnlySpan <byte> span)
        {
            var length = span.Length;

            if (length == 0)
            {
                writer.Write(0);
                return;
            }

            var wantLength = 1 + span.Length * 1024 / 1000;

            wantLength += 4095;
            wantLength &= ~4095;

            var packBuffer = ArrayPool <byte> .Shared.Rent(wantLength);

            var packLength = wantLength;

            Zlib.Pack(packBuffer, ref packLength, span, length, ZlibQuality.Default);

            writer.Write(4 + packLength);
            writer.Write(length);
            writer.Write(packBuffer.AsSpan(0, packLength));

            ArrayPool <byte> .Shared.Return(packBuffer);
        }
Пример #10
0
        public void SendPacket(IPacket packet)
        {
            PacketBuffer sendBuffer = new PacketBuffer();

            packet.Send(sendBuffer);
            byte[] packetIdVI = ByteUtils.ToVarInt(packet.GetId());
            byte[] packetData = ByteUtils.Concat(packetIdVI, sendBuffer.ToArray());
            if (compressionThreshold > 0)
            {
                if (packetData.Length > compressionThreshold)
                {
                    byte[] uncompressed_length      = ByteUtils.ToVarInt(packetData.Length);
                    byte[] compressed_packet        = Zlib.Compress(packetData);
                    byte[] compressed_packet_length = ByteUtils.ToVarInt(compressed_packet.Length);
                    packetData = ByteUtils.Concat(compressed_packet_length, compressed_packet);
                }
                else
                {
                    byte[] uncompressed_length = ByteUtils.ToVarInt(0);
                    packetData = ByteUtils.Concat(uncompressed_length, packetData);
                }
            }

            byte[] lengthVI = ByteUtils.ToVarInt(packetData.Length);
            var    l        = ByteUtils.Concat(lengthVI, packetData);

            SendBytes(l);
        }
Пример #11
0
        private void LoadCallback(IAsyncResult ar)
        {
            var lr = (LoadRequest)ar.AsyncState;

            Bitmap      bmp1     = null;
            Bitmap      bmp2     = null;
            WebResponse response = null;

            try {
                response = lr.Request.EndGetResponse(ar);

                using (var stream = response.GetResponseStream()) {
                    bmp1 = (Bitmap)Bitmap.FromStream(stream);
                    bmp2 = ScaleImage(bmp1, 384, 384);

                    using (var stream2 = new MemoryStream()) {
                        bmp2.Save(stream2, ImageFormat.Jpeg);
                        byte[] tmp = stream2.ToArray();

                        stream2.SetLength(0);
                        Zlib.Compress(stream2, tmp);

                        tmp = new byte[4000];

                        Reset();
                        stream2.Position = 0;

                        while (true)
                        {
                            int count = stream2.Read(tmp, 0, tmp.Length);
                            if (count == 0)
                            {
                                break;
                            }

                            Write(tmp, 0, count);
                        }

                        Size   = (uint)Received;
                        Chunks = ChunkCount;
                    }
                }

                lr.Callback(lr.State);
            }
            catch (Exception ex) {
                lr.Callback(ex);
            }
            finally {
                if (bmp1 != null)
                {
                    bmp1.Dispose();
                }

                if (bmp2 != null)
                {
                    bmp2.Dispose();
                }
            }
        }
Пример #12
0
        public void SendPacket(int id, PacketBuffer buffer)
        {
            byte[] packetIdVI = ByteUtils.ToVarInt(id);
            byte[] packetData = ByteUtils.Concat(packetIdVI, buffer.ReadToEnd());
            if (compressionThreshold > 0)
            {
                if (packetData.Length > compressionThreshold)
                {
                    byte[] uncompressed_length      = ByteUtils.ToVarInt(packetData.Length);
                    byte[] compressed_packet        = Zlib.Compress(packetData);
                    byte[] compressed_packet_length = ByteUtils.ToVarInt(compressed_packet.Length);
                    packetData = ByteUtils.Concat(compressed_packet_length, compressed_packet);
                }
                else
                {
                    byte[] uncompressed_length = ByteUtils.ToVarInt(0);
                    packetData = ByteUtils.Concat(uncompressed_length, packetData);
                }
            }

            byte[] lengthVI = ByteUtils.ToVarInt(packetData.Length);
            var    l        = ByteUtils.Concat(lengthVI, packetData);

            SendBytes(l);
        }
Пример #13
0
        public static string SendRequest(string url, string body)
        {
            // send request
            Log.Info(Constants.backendUrl + url);
            HttpWebRequest request = (HttpWebRequest)WebRequest.Create(Constants.backendUrl + url);

            byte[] data = Zlib.Compress(Encoding.UTF8.GetBytes(body));

            request.Method                 = "POST";
            request.ContentType            = "text/plain";
            request.AutomaticDecompression = DecompressionMethods.Deflate;
            request.ContentLength          = data.Length;

            using (Stream stream = request.GetRequestStream())
            {
                stream.Write(data, 0, data.Length);
            }

            // get response
            Stream responseData = request.GetResponse().GetResponseStream();

            using (MemoryStream ms = new MemoryStream())
            {
                responseData.CopyTo(ms);
                return(Encoding.UTF8.GetString(Zlib.Decompress(ms.ToArray())));
            }
        }
Пример #14
0
        public void AddFilesV3(List <string> files, string srcdir, string dstdir)
        {
            Stream.Reopen(false);
            SetProgressMax?.Invoke(files.Count);
            int cl = Settings.CompressionLevel;

            Stream.Seek(-280, SeekOrigin.End);
            long current_end = Stream.ReadInt64() ^ Key.KEY_1;

            foreach (string file in files)
            {
                SetProgressNext?.Invoke();
                byte[] data       = File.ReadAllBytes(file);
                int    size       = data.Length;
                byte[] compressed = Zlib.Compress(data, cl);
                if (compressed.Length < size)
                {
                    data = compressed;
                }
                string path  = (dstdir + file.RemoveFirst(srcdir).RemoveFirstSeparator()).RemoveFirstSeparator();
                var    entry = Files.Where(x => x.Path == path).ToList();
                if (entry.Count > 0)
                {
                    if (data.Length <= entry[0].CSize)
                    {
                        entry[0].Size  = size;
                        entry[0].CSize = data.Length;
                        Stream.Seek(entry[0].Offset, SeekOrigin.Begin);
                        Stream.WriteBytes(data);
                    }
                    else
                    {
                        entry[0].Size   = size;
                        entry[0].CSize  = data.Length;
                        entry[0].Offset = current_end;
                        Stream.Seek(current_end, SeekOrigin.Begin);
                        current_end += data.Length;
                        Stream.WriteBytes(data);
                    }
                }
                else
                {
                    Files.Add(new ArchiveEntryV3()
                    {
                        Path   = path,
                        Size   = size,
                        CSize  = data.Length,
                        Offset = current_end
                    });
                    Stream.Seek(current_end, SeekOrigin.Begin);
                    current_end += data.Length;
                    Stream.WriteBytes(data);
                }
            }
            SaveFileTable(current_end);
            SetProgress?.Invoke(0);
            LoadData?.Invoke(0);
            LoadData?.Invoke(1);
        }
Пример #15
0
        private static XmlElement ProcessCompressed(IProcessXmlSoapClient client, TwinfieldProcessXmlService.Header header, XmlDocument input)
        {
            byte[]      compressedInput  = Zlib.CompressXml(input);
            byte[]      compressedOutput = client.ProcessXmlCompressed(header, compressedInput);
            XmlDocument document         = Zlib.DecompressXml(compressedOutput);

            return(document == null ? null : document.DocumentElement);
        }
Пример #16
0
        internal void SendRoomScribble(Predicate <IClient> pred, string name, RoomScribble scribble)
        {
            byte[] buffer;
            if (scribble.Size <= 4000)
            {
                Server.SendAnnounce(pred, string.Format("\x000314--- From {0}", name));
                Server.SendPacket(pred, new ClientCustom(string.Empty, "cb0t_scribble_once", scribble.RawImage()));
            }
            else
            {
                scribble.Index = 0;

                int length = Math.Min((int)scribble.Received, 4000);

                buffer = scribble.Read();

                Server.SendAnnounce(pred, string.Format("\x000314--- From {0}", name));
                Server.SendPacket(pred, new ClientCustom(string.Empty, "cb0t_scribble_first", buffer));

                while (scribble.Remaining > 0)
                {
                    buffer = scribble.Read();

                    if (scribble.Remaining > 0)
                    {
                        Server.SendPacket(pred, new ClientCustom(string.Empty, "cb0t_scribble_chunk", buffer));
                    }
                    else
                    {
                        Server.SendPacket(pred, new ClientCustom(string.Empty, "cb0t_scribble_last", buffer));
                    }
                }
            }

            var ib0ts = Server.Users.Where(s => s.Socket.Isib0tSocket && pred(s));

            if (ib0ts.Count() > 0)
            {
                buffer = Zlib.Decompress(scribble.RawImage());

                int    height = RoomScribble.GetHeight(buffer);
                string base64 = Convert.ToBase64String(buffer);

                string[] chunks = new string[(int)Math.Round((double)(base64.Length / 1024), MidpointRounding.AwayFromZero)];

                for (int i = 0; i < chunks.Length; i++)
                {
                    chunks[i] = base64.Substring(i * 1024, 1024);
                }

                ib0ts.ForEach(s => s.SendPacket(new ScribbleHead(name, height, chunks.Length)));

                foreach (string chunk in chunks)
                {
                    ib0ts.ForEach(s => s.SendPacket(new ScribbleBlock(chunk)));
                }
            }
        }
Пример #17
0
        // Used for protobuf json strings.
        public static byte[] Deflate <T>(string name, T data)
        {
            var jsonData          = Encoding.UTF8.GetBytes(name + ":" + CreateString(data) + "\0");
            var jsonDataLength    = BitConverter.GetBytes(jsonData.Length);
            var zlibHeader        = new byte[] { 0x78, 0x9C };
            var compressedData    = Zlib.Deflate(jsonData);
            var uncompressedAdler = BitConverter.GetBytes(Adler32.Calculate(jsonData)).Reverse().ToArray();

            return(jsonDataLength.Concat(zlibHeader).Concat(compressedData).Concat(uncompressedAdler).ToArray());
        }
Пример #18
0
        public static byte[] Decompress(byte[] buffer)
        {
            if (buffer == null)
            {
                throw new ArgumentNullException();
            }

            using (MemoryStream buffStream = new MemoryStream(buffer))
            {
                uint magicStream = buffStream.ReadValueU32();
                if (magicStream != magic && magicStream.Swap() != magic)
                {
                    throw new InvalidDataException("found an invalid zlib block");
                }

                uint buffMaxSegmentSize = buffStream.ReadValueU32();
                if (buffMaxSegmentSize != maxSegmentSize)
                {
                    throw new FormatException();
                }

                uint totComprSize   = buffStream.ReadValueU32();
                uint totUncomprSize = buffStream.ReadValueU32();

                byte[] outputBuffer = new byte[totUncomprSize];
                int    numOfSegm    = (int)Math.Ceiling(totUncomprSize / (double)maxSegmentSize);
                int    headSegm     = 16;
                int    dataSegm     = headSegm + (numOfSegm * 8);
                int    buffOff      = 0;

                for (int i = 0; i < numOfSegm; i++)
                {
                    buffStream.Seek(headSegm, SeekOrigin.Begin);
                    int comprSegm   = buffStream.ReadValueS32();
                    int uncomprSegm = buffStream.ReadValueS32();
                    headSegm = (int)buffStream.Position;

                    buffStream.Seek(dataSegm, SeekOrigin.Begin);
                    //Console.WriteLine("compr size: {0}, uncompr size: {1}, data offset: 0x{2:X8}", comprSegm, uncomprSegm, dataSegm);
                    byte[] src = buffStream.ReadBytes(comprSegm);
                    byte[] dst = new byte[uncomprSegm];
                    if (Zlib.Decompress(src, (uint)src.Length, dst) != uncomprSegm)
                    {
                        throw new Exception("Zlib decompression failed!");
                    }

                    Buffer.BlockCopy(dst, 0, outputBuffer, buffOff, uncomprSegm);

                    buffOff  += uncomprSegm;
                    dataSegm += comprSegm;
                }
                buffStream.Close();
                return(outputBuffer);
            }
        }
Пример #19
0
        public void DeflateRencode()
        {
            var list = "hello_world";

            string encode = Rencode.Encode(list);

            byte[] encodedBytes = encode.Select(Convert.ToByte).ToArray();

            byte[] bytes  = Zlib.Deflate(encodedBytes);
            string base64 = Base64.Encode(bytes);
        }
Пример #20
0
    bool UncompressFile(string iRoot, BinaryReader reader)
    {
        Zlib.FileHeader fileHeader = default(Zlib.FileHeader);
        string          str        = reader.ReadString();

        fileHeader.FileName         = FileIO.StripSlash(iRoot) + str;
        fileHeader.DecompressedSize = reader.ReadInt32();
        fileHeader.CompressedSize   = reader.ReadInt32();
        this._sFrm.StatusText2      = str;
        if (!Directory.Exists(fileHeader.FileName.Substring(0, fileHeader.FileName.LastIndexOf("\\", StringComparison.Ordinal))))
        {
            Directory.CreateDirectory(fileHeader.FileName.Substring(0, fileHeader.FileName.LastIndexOf("\\", StringComparison.Ordinal)));
        }
        if (File.Exists(fileHeader.FileName))
        {
            File.Delete(fileHeader.FileName);
        }
        FileStream   fileStream;
        BinaryWriter binaryWriter;
        bool         flag;

        try
        {
            fileStream   = new FileStream(fileHeader.FileName, FileMode.Create);
            binaryWriter = new BinaryWriter(fileStream);
        }
        catch (Exception ex)
        {
            MessageBox.Show("An error occurred while opening files for writing for decompression: " + ex.Message, "Buh?");
            flag = false;
            return(flag);
        }
        try
        {
            byte[] iBytes = reader.ReadBytes(fileHeader.CompressedSize);
            byte[] buffer = Zlib.UncompressChunk(ref iBytes, fileHeader.DecompressedSize);
            if (buffer.Length != fileHeader.DecompressedSize)
            {
                throw new Exception("Uncompressed data was not the expected size!");
            }
            binaryWriter.Write(buffer);
            binaryWriter.Close();
            fileStream.Close();
            flag = true;
        }
        catch (Exception ex2)
        {
            MessageBox.Show("An error occurred during decompression: " + ex2.Message, "Buh?");
            reader.Close();
            fileStream.Close();
            flag = false;
        }
        return(flag);
    }
Пример #21
0
        public override ITexture ConvertToBitmap(Sprite entity)
        {
            var data = entity.Data;
            var type = entity.Type;
            var size = entity.Width * entity.Height * (type == ColorBits.ARGB_8888 ? 4 : 2);

            if (entity.CompressMode == CompressMode.ZLIB)
            {
                data = Zlib.Decompress(data, size);
            }
            return(TextureUitls.Instance.FromArray(data, entity.Size, type));
        }
Пример #22
0
        public override Bitmap ConvertToBitmap(Sprite entity)
        {
            var data = entity.Data;
            var type = entity.Type;
            var size = entity.Width * entity.Height * (type == ColorBits.ARGB_8888 ? 4 : 2);

            if (entity.Compress == Compress.ZLIB)
            {
                data = Zlib.Decompress(data, size);
            }
            return(Bitmaps.FromArray(data, entity.Size, type));
        }
        private static void ExtractHg3ImageAlpha(BinaryReader reader, Hg3FrameInfo frameInfo, HgxOptions options,
                                                 string pngFile)
        {
            HG3STDINFO std = frameInfo.StdInfo;
            HG3IMG_AL  img = frameInfo.ImgAl.Data;

            reader.BaseStream.Position = frameInfo.ImgAl.Offset;

            // WGC handles bad alpha buffer errors gracefully, so we should too
            byte[] alphaBuffer;
            try {
                alphaBuffer = Zlib.Decompress(reader, img.CompressedLength, img.DecompressedLength);
            } catch (ZlibException ex) {
                if (ex.Result == ZResult.DataError || ex.Result == ZResult.BufferError)
                {
                    alphaBuffer = ex.OutputBuffer;
                }
                else
                {
                    throw;
                }
            }

            int depthBytes  = (std.DepthBits + 7) / 8;
            int stride      = (std.Width * depthBytes + 3) & ~3;
            int minStride   = (std.Width * depthBytes);
            int alphaStride = std.Width;

            byte[] pixelBuffer = new byte[stride * std.Height];
            for (int y = 0; y < std.Height; y++)
            {
                int src = y * alphaStride;
                int dst = y * stride;
                for (int x = 0; x < std.Width; x++)
                {
                    int  alphaIndex = src + x;
                    int  pixelIndex = dst + x * depthBytes;
                    byte alpha      = unchecked ((byte)(byte.MaxValue - alphaBuffer[alphaIndex]));
                    pixelBuffer[pixelIndex + 0] = alpha;
                    pixelBuffer[pixelIndex + 1] = alpha;
                    pixelBuffer[pixelIndex + 2] = alpha;
                    if (depthBytes == 4)
                    {
                        pixelBuffer[pixelIndex + 3] = byte.MaxValue;
                    }
                }
            }

            if (!CatDebug.SpeedTestHgx)
            {
                WritePng(pixelBuffer, std, options, pngFile);
            }
        }
Пример #24
0
        public void Read(byte[] data)
        {
            if (data.Length < 276)
            {
                data = Zlib.Decompress(data, 276);
            }
            BinaryReader br = new BinaryReader(new MemoryStream(data));

            Path   = br.ReadBytes(260).ToGBK().Replace("/", "\\");
            Offset = br.ReadUInt32();
            Size   = br.ReadInt32();
            CSize  = br.ReadInt32();
            br.Close();
        }
Пример #25
0
        private byte[] SendJson(HttpListenerResponse response, string json)
        {
            if (response == null)
            {
                return(null);
            }

            Log.Data("SEND:" + Environment.NewLine + json);
            response.AddHeader("Content-Type", "text/plain");
            response.AddHeader("Content-Encoding", "deflate");

            byte[] buffer = Encoding.UTF8.GetBytes(json);
            return(Zlib.Compress(buffer));
        }
Пример #26
0
    protected void Page_Load(object sender, EventArgs e)
    {
        string guid = Request.QueryString[string.Empty];

        if (guid == null || !Regex.IsMatch(guid, "[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}"))
        {
            Response.StatusCode = 301;
            Response.Status     = "301 Moved Permanently";
            Response.AddHeader("Location", SiteUri.ToString());
            Response.End();
        }

        Meta.SQL.IDatabase       db     = new Meta.SQL.Module().Database;
        Ps2Css.DB.Request.Module module = new Ps2Css.DB.Request.Module(db);
        Ps2Css.DB.Request.Item   item   = module.GetByID(new Guid(guid));
        if (item != null)
        {
            int diff = (int)Math.Ceiling((DateTime.Now - item.Created).TotalSeconds);
            if (diff < InitialDelay)
            {
                this.wait = InitialDelay - diff;
            }
            else
            {
                this.wait = 0;
                try
                {
                    Document doc = new Ps2Css.Xml.Document(Encoding.UTF8.GetString(Zlib.Decompress(item.Data)));
                    this.Styles = doc.Styles.ToArray();
                }
                catch (Ps2Css.Xml.CorruptedXmlException ex)
                {
                    exception = ex.GetType().ToString();
                    base.Log("XML parsing error");
                }
                catch (Exception ex)
                {
                    exception = "System.Exception";
                    base.Log(ex);
                }
            }
        }
        else
        {
            if (Request.UrlReferrer != null)
            {
                exception = "StyleNotFound";
            }
        }
    }
Пример #27
0
        /*
         * Name function: Compress
         * Purpose: compress a part of the byte array into a Zlib Block
         * Input: - buffer: byte array
         * Output: compressed byte array block, the structure is:
         *         - magic word
         *         - max segment size
         *         - total compressed size
         *         - total uncompressed size
         *         - segment list
         *         - compressed data list
         */
        public static byte[] Compress(byte[] buffer)
        {
            if (buffer == null)
            {
                throw new ArgumentNullException();
            }

            MemoryStream headBlock = new MemoryStream();
            MemoryStream dataBlock = new MemoryStream();

            int numSeg = (int)Math.Ceiling(buffer.Length / (double)maxSegmentSize);

            headBlock.WriteValueU32(magic);
            headBlock.WriteValueU32(maxSegmentSize);
            headBlock.WriteValueU32(0x0);            //total compressed size, still to calculate
            headBlock.WriteValueS32(buffer.Length);  //total uncompressed size

            int offset = 0;

            for (int i = buffer.Length; i > 0; i -= (int)maxSegmentSize)
            {
                int    copyBytes    = Math.Min(i, (int)maxSegmentSize);
                uint   precCompSize = (uint)dataBlock.Length;
                byte[] src          = new byte[copyBytes];
                Buffer.BlockCopy(buffer, offset, src, 0, copyBytes);
                byte[] dst = Zlib.Compress(src);
                if (dst.Length == 0)
                {
                    throw new Exception("Zlib compression failed!");
                }

                dataBlock.WriteBytes(dst);
                offset += dst.Length;
                headBlock.WriteValueU32((uint)dst.Length); //compressed segment size
                headBlock.WriteValueS32(copyBytes);        //uncompressed segment size
                //Console.WriteLine("  Segment size: {0}, total read: {1}, compr size: {2}", maxSegmentSize, copyBytes, (uint)dataBlock.Length - precCompSize);
            }

            headBlock.Seek(8, SeekOrigin.Begin);
            headBlock.WriteValueS32((int)dataBlock.Length); // total compressed size

            byte[] finalBlock = new byte[headBlock.Length + dataBlock.Length];
            Buffer.BlockCopy(headBlock.ToArray(), 0, finalBlock, 0, (int)headBlock.Length);
            Buffer.BlockCopy(dataBlock.ToArray(), 0, finalBlock, (int)headBlock.Length, (int)dataBlock.Length);
            headBlock.Close();
            dataBlock.Close();

            return(finalBlock);
        }
Пример #28
0
        public void DefragV3()
        {
            Stream.Reopen(true);
            long           oldsize = Stream.GetLenght();
            ArchiveManager am      = new ArchiveManager(Path + ".defrag", Key, false)
            {
                Version = Version
            };

            am.Stream.Reopen(false);
            am.Stream.WriteInt32(Key.FSIG_1);
            am.Stream.WriteInt64(0);
            am.Stream.WriteInt32(Key.FSIG_2);
            int cl = Settings.CompressionLevel;

            SetProgressMax?.Invoke(Files.Count);
            foreach (IArchiveEntry file in Files)
            {
                SetProgressNext?.Invoke();
                byte[] data       = GetFile(file, false);
                byte[] compressed = Zlib.Compress(data, cl);
                if (data.Length < compressed.Length)
                {
                    compressed = data;
                }
                file.Offset = am.Stream.Position;
                file.Size   = data.Length;
                file.CSize  = compressed.Length;
                am.Stream.WriteBytes(compressed);
            }
            am.Files = Files;
            am.SaveFileTable(am.Stream.Position);
            am.Stream.Close();
            Stream.Close();
            File.Delete(Path);
            File.Move(Path + ".defrag", Path);
            string pkx = Path.Replace(".pck", ".pkx");

            if (File.Exists(pkx))
            {
                File.Delete(pkx);
                File.Move(pkx + ".defrag", pkx);
            }
            ReadFileTable();
            Stream.Reopen(true);
            long newsize = Stream.GetLenght();

            MessageBox.Show($"Old size: {oldsize}\nNew size: {newsize}");
        }
Пример #29
0
    static bool CompressFile(string iFileName, string iDest, BinaryWriter writer)
    {
        int int32 = Convert.ToInt32(new FileInfo(iFileName).Length);

        Zlib.FileHeader fileHeader = default(Zlib.FileHeader);
        fileHeader.FileName         = iDest;
        fileHeader.DecompressedSize = int32;
        fileHeader.CompressedSize   = 0;
        FileStream   fileStream;
        BinaryReader binaryReader;
        bool         flag;

        try
        {
            fileStream   = new FileStream(iFileName, FileMode.Open);
            binaryReader = new BinaryReader(fileStream);
        }
        catch (Exception ex)
        {
            MessageBox.Show("An error occurred while compressing: " + ex.Message, "Buh?");
            flag = false;
            return(flag);
        }
        try
        {
            byte[] iBytes = binaryReader.ReadBytes(int32);
            byte[] buffer = Zlib.CompressChunk(ref iBytes);
            fileHeader.CompressedSize = buffer.Length;
            if (fileHeader.CompressedSize < 1)
            {
                throw new Exception("Compressed data was 0 bytes long!");
            }
            writer.Write(fileHeader.FileName);
            writer.Write(fileHeader.DecompressedSize);
            writer.Write(fileHeader.CompressedSize);
            writer.Write(buffer);
            binaryReader.Close();
            fileStream.Close();
            flag = true;
        }
        catch (Exception ex2)
        {
            MessageBox.Show("An error occurred during compression: " + ex2.Message, "Buh?");
            binaryReader.Close();
            fileStream.Close();
            flag = false;
        }
        return(flag);
    }
        public override async Task <RpcMessage[]> Receive()
        {
            CheckDisposed();

            var buffer = new byte[BufferSize];

            while (true)
            {
                int read = await stream.ReadAsync(buffer, 0, BufferSize);

                if (read == 0)
                {
                    return(null);
                }

                IEnumerable <byte> bytesRead = buffer.Where((b, i) => i < read);
                readBuffer.AddRange(bytesRead);

                try
                {
                    byte[] inflated = Zlib.Inflate(readBuffer.ToArray());
                    string encoded  = string.Concat(inflated.Select(Convert.ToChar));
                    var    result   = Rencode.Decode(encoded) as object[];
                    if (result == null)
                    {
                        return(null);
                    }

                    var messages = new List <RpcMessage>();

                    const int partsPerMessage = 3;
                    for (int skip = 0; skip < result.Length; skip += partsPerMessage)
                    {
                        object[]   messageParts = result.Skip(skip).Take(partsPerMessage).ToArray();
                        RpcMessage message      = RpcMessage.Create(messageParts);
                        messages.Add(message);
                    }

                    readBuffer.Clear();

                    return(messages.ToArray());
                }
                catch
                {
                    // Message is incomplete
                }
            }
        }