public object Run(int timeSleep = 10) { bool backupDone = false; /*// Tracing * MeSimpleLog log = new MeSimpleLog(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, Common.Logs, $"{DateTime.Now.ToFileTime()}.log")) * { * LogLevel = 1, * FuncPrefix = EPrefix.Horodating, * }; * log.AddCaller(this); * HeTrace.AddLogger("LaunchBox", log);*/ // UpdateStatus += (x, y) => HeTrace.WriteLine(y, this); // Redirige les signaux //RedirectSignals(); // int i = 0; foreach (FileObj game in Games) { UpdateProgressT?.Invoke(this, i); UpdateStatus?.Invoke(this, $"Work on: {game.Nom}"); string gameName = Path.GetFileNameWithoutExtension(game.Nom); string tmpPath = Path.Combine(Config.WorkingFolder, Path.GetFileNameWithoutExtension(game.Nom)); // Décompresser if (Path.GetExtension(game.Path).Equals(".zip", StringComparison.OrdinalIgnoreCase)) { ZipDecompression.UnCompressArchive(game.Path, tmpPath, CancelToken); } if (CancelToken.IsCancellationRequested) { UpdateStatus?.Invoke(this, "Stopped by user"); return(false); } // Chargement des données du jeu string xmlFile = Path.Combine(tmpPath, "EBGame.xml"); LBGame lbGame = XML_Games.Scrap_LBGame(xmlFile); List <AdditionalApplication> clones = XML_Games.ListAddApps(xmlFile); UpdateStatus?.Invoke(this, $"Game info xml loaded: {lbGame.Title}"); // Vérification de la présence du fichier xml de la plateforme string machineXMLFile = Path.Combine(PS.Default.LastLBpath, PS.Default.dPlatforms, $"{lbGame.Platform}.xml"); if (!File.Exists(machineXMLFile)) { UpdateStatus?.Invoke(this, $"Creation of xml file: '{machineXMLFile}'"); XML_Games.NewPlatform(machineXMLFile); } // Backup datas if (!backupDone) { BackupPlatformFile(machineXMLFile); UpdateStatus?.Invoke(this, $"Backup of '{machineXMLFile}'"); backupDone = true; } // Initialisation des dossiers TGamesP = Path.GetDirectoryName(lbGame.ApplicationPath); UpdateStatus?.Invoke(this, $"Target Game path: {TGamesP}"); /*TCheatsCodesP = Path.Combine(root, "Cheat Codes", lbGame.Platform); * UpdateStatus?.Invoke($"Target Cheats path: {TCheatsCodesP}"); * * TImagesP = Path.Combine(root, "Images", lbGame.Platform); * UpdateStatus?.Invoke($"Target Images path: {TImagesP}");*/ TManualsP = Path.GetDirectoryName(lbGame.ManualPath); UpdateStatus?.Invoke(this, $"Target Manuals path: {TManualsP}"); TMusicsP = Path.GetDirectoryName(lbGame.MusicPath); UpdateStatus?.Invoke(this, $"Target Musics path: {TMusicsP}"); TVideosP = Path.GetDirectoryName(lbGame.VideoPath); UpdateStatus?.Invoke(this, $"Target Videos path: {TVideosP}"); // Modification des chemins dans le jeu Modify_Paths(lbGame); // Copy des jeux Copy_Manager(lbGame, tmpPath); // Retrait du jeu si présence bool?replace = false; if (XML_Custom.TestPresence(machineXMLFile, "Game", nameof(lbGame.Id).ToUpper(), lbGame.Id)) { replace = AskDxMBox("Game is Already present", "Question", E_DxButtons.Yes | E_DxButtons.No, lbGame.Title); } if (replace == true) { XML_Games.Remove_Game(lbGame.Id, machineXMLFile); } // Injection XML_Games.InjectGame(lbGame, machineXMLFile); XML_Games.InjectAddApps(clones, machineXMLFile); if (PS.Default.wCustomFields) { //var r = XML_Games.ListCustomFields(xmlFile, "CustomField"); XML_Games.Trans_CustomF(xmlFile, machineXMLFile); } UpdateStatus?.Invoke(this, $"Injection in xml Launchbox's files"); //XMLBackup.Copy_EBGame(gameName, Path.Combine(tmpPath, "EBGame.xml"), MachineXMLFile); // Effacer le dossier temporaire Delete(tmpPath); //i++; UpdateProgress?.Invoke(this, 100); UpdateStatus?.Invoke(this, "Game Finished"); } UpdateStatus?.Invoke(this, "Task Finished"); HeTrace.RemoveLogger("LaunchBoxEB"); UpdateProgressT?.Invoke(this, 100); return(true); }
public object Run(int timeSleep = 10) { try { /* * * log.AddCaller(this); * HeTrace.AddLogger("LaunchBox", log); */ //UpdateStatus += (x, y) => HeTrace.WriteLine(y, this); // Redirige les signaux //RedirectSignals(); // Récupération des infos de la plateforme UpdateStatus?.Invoke(this, "Get infos from platform"); /* * Normalement on peut virer * XML_Functions xf = new XML_Functions(); * xf.ReadFile(Common.PlatformsFile); * * Machine = xf.ScrapPlatform(PlatformName);*/ Machine = XML_Platforms.GetPlatformPaths(Common.PlatformsFile, PlatformName); if (Machine.PlatformFolders.Count < 1) { UpdateStatus?.Invoke(this, "Error: this machine has no path"); return(false); } // Backup datas MachineXMLFile = Path.Combine(PS.Default.LastLBpath, PS.Default.dPlatforms, $"{PlatformName}.xml"); BackupPlatformFile(MachineXMLFile); UpdateStatus?.Invoke(this, $"Backup of '{MachineXMLFile}'"); // Initialisation des dossiers cible // Memo solution la plus simple, fixant des limites et normalement évolutive string root = Path.GetDirectoryName(Path.GetDirectoryName(Machine.FolderPath)); TGamesP = Path.Combine(Machine.FolderPath); UpdateStatus?.Invoke(this, $"Target Game path: {TGamesP}"); TCheatsCodesP = Path.Combine(root, "Cheat Codes", PlatformName); UpdateStatus?.Invoke(this, $"Target Cheats path: {TCheatsCodesP}"); TImagesP = Path.GetDirectoryName(Machine.PlatformFolders.First((x) => x.MediaType.Contains("Box", StringComparison.OrdinalIgnoreCase)).FolderPath); UpdateStatus?.Invoke(this, $"Target Images path: {TImagesP}"); TManualsP = Machine.PlatformFolders.First((x) => x.MediaType == "Manual").FolderPath; UpdateStatus?.Invoke(this, $"Target Manuals path: {TManualsP}"); TMusicsP = Machine.PlatformFolders.First((x) => x.MediaType == "Music").FolderPath; UpdateStatus?.Invoke(this, $"Target Musics path: {TMusicsP}"); TVideosP = Machine.PlatformFolders.First((x) => x.MediaType == "Video").FolderPath; UpdateStatus?.Invoke(this, $"Target Videos path: {TVideosP}"); // int i = 0; //MaximumProgressT?.Invoke(this, Games.Count()); //MaximumProgress?.Invoke(this, 100); foreach (FileObj game in Games) { UpdateProgressT?.Invoke(this, i); UpdateStatus?.Invoke(this, $"Work on: {game.Nom}"); string gameName = Path.GetFileNameWithoutExtension(game.Nom); string tmpPath = Path.Combine(Config.WorkingFolder, Path.GetFileNameWithoutExtension(game.Nom)); // Décompresser if (Path.GetExtension(game.Path).Equals(".zip", StringComparison.OrdinalIgnoreCase)) { ZipDecompression.UnCompressArchive(game.Path, tmpPath, CancelToken); } if (CancelToken.IsCancellationRequested) { UpdateStatus?.Invoke(this, "Stopped by user"); return(false); } // todo 7zip // Chargement des données du jeu string xmlFile = Path.Combine(tmpPath, "EBGame.xml"); LBGame lbGame = XML_Games.Scrap_LBGame(xmlFile); List <AdditionalApplication> clones = XML_Games.ListAddApps(xmlFile); //05/04/2021 LBGame lbGame = XML_Games.Scrap_GameLB(Path.Combine(tmpPath, "EBGame.xml"), "LaunchBox_Backup", PS.Default.wCustomFields); UpdateStatus?.Invoke(this, $"Game info xml loaded: {lbGame.Title}"); // Modification des chemins dans le jeu Modify_Paths(lbGame, clones); // Modification de la platforme du jeu UpdateStatus?.Invoke(this, $"Altération of platform {lbGame.Platform} => {PlatformName}"); lbGame.Platform = PlatformName; // Copier Copy_LBManager(lbGame, tmpPath); /*// Platform modification * if (PS.Default.ChangePlatform) * XMLBackup.Change_Platform(Path.Combine(destPath, "EBGame.xml"), machine);*/ // Retrait du jeu si présence bool?replace = false; if (XML_Custom.TestPresence(MachineXMLFile, "Game", nameof(lbGame.Id).ToUpper(), lbGame.Id)) { replace = AskDxMBox("Game is Already present", "Question", E_DxButtons.Yes | E_DxButtons.No, lbGame.Title); } if (replace == true) { XML_Games.Remove_Game(lbGame.Id, MachineXMLFile); } // Injection XML_Games.InjectGame(lbGame, MachineXMLFile); XML_Games.InjectAddApps(clones, MachineXMLFile); if (PS.Default.wCustomFields) { //var r = XML_Games.ListCustomFields(xmlFile, "CustomField"); XML_Games.Trans_CustomF(xmlFile, MachineXMLFile); } UpdateStatus?.Invoke(this, $"Injection in xml Launchbox's files"); //XMLBackup.Copy_EBGame(gameName, Path.Combine(tmpPath, "EBGame.xml"), MachineXMLFile); // Effacer le dossier temporaire Delete(tmpPath); UpdateStatus?.Invoke(this, "Game Finished"); UpdateProgress?.Invoke(this, 100); i++; } UpdateStatus?.Invoke(this, "Task Finished"); HeTrace.RemoveLogger("LaunchBoxAdapt"); UpdateProgressT?.Invoke(this, 100); return(true); } catch (Exception exc) { HeTrace.WriteLine(exc.Message); return(false); } }
public object Run(Platform machine) { try { // Lecture du fichier xml de la plateforme (verbatim) UpdateStatus?.Invoke(this, "Get infos from platform"); //var srcPlatform = XML_Platforms.Read(_SelectedPlatformXML); //string platformName = XML_Platforms.GetByTag(srcPlatform.Element("Platform"), "Name") as string; // L'objet n'est utilisé que pour avoir des données, il ne sert pas pour l'écriture if (machine.PlatformFolders.Count < 1) { UpdateStatus?.Invoke(this, "Error: this machine has no path"); return(false); } // Travail sur le fichier des plateformes string platformsFile = Path.Combine(PS.Default.LastLBpath, PS.Default.fPlatforms); WorkOnPlatformFile(platformsFile, machine.Name); // Backup datas string xmlPlateforme = Path.Combine(PS.Default.LastLBpath, PS.Default.dPlatforms, $"{machine.Name}.xml"); if (File.Exists(xmlPlateforme)) { BackupPlatformFile(xmlPlateforme); UpdateStatus?.Invoke(this, $"Backup of '{xmlPlateforme}'"); } // --- Initialisation des dossiers cible string root = Path.GetDirectoryName(Path.GetDirectoryName(machine.FolderPath)); InitTargetPaths(machine, root); int done = 0; int i = 0; foreach (Cont.FileObj game in Games) { UpdateProgressT?.Invoke(this, i); UpdateStatus?.Invoke(this, $"Work on: {game.Nom}"); string gameName = Path.GetFileNameWithoutExtension(game.Nom); string tmpPath = Path.Combine(Config.Folder, Path.GetFileNameWithoutExtension(game.Nom)); // Décompression if (Path.GetExtension(game.Path).Equals(".zip", StringComparison.OrdinalIgnoreCase)) { ZipDecompression.UnCompressArchive(game.Path, tmpPath, CancelToken); } if (CancelToken.IsCancellationRequested) { UpdateStatus?.Invoke(this, "Stopped by user"); return(false); } // Chargement des données du jeu string xmlFile = Path.Combine(tmpPath, "TBGame.xml"); XElement verbatimGame = XML_Games.GetGameNode(xmlFile); BasicGame baseGame = XML_Games.Scrap_BasicGame <BasicGame>(verbatimGame); #if DEBUG baseGame.Platform = "Sega Genesis"; #endif /* * string gameTitle = XML_Games.GetByTag(verbatimGame, "Title"); * UpdateStatus?.Invoke(this, $"Game Title: {gameTitle}"); * * string platformGame = XML_Games.GetByTag(verbatimGame, "Platform"); * UpdateStatus?.Invoke(this, $"Game for {platformGame}"); * * string gameID = XML_Games.GetByTag(verbatimGame, "ID"); * UpdateStatus?.Invoke(this, $"GameId: {gameID}");*/ // Test pour vérifier si ce sont les mêmes plateformes if (!machine.Name.Equals(baseGame.Platform)) { UpdateStatus?.Invoke(this, $"Aborded, wrong plateforme '{game.Nom}'"); i++; UpdateProgressT?.Invoke(this, i); continue; } // Copies //Copy_Images(Path.Combine(tmpPath, PS.Default.Images), TImagesP); // Copie et modifie ManageFiles(verbatimGame, tmpPath, Cst.ManualP); //Copy_TBManager(tmpPath); WorkOnGamesFile(xmlPlateforme, verbatimGame, xmlFile, baseGame); // Effacer le dossier temporaire Delete(tmpPath); //i++; UpdateProgress?.Invoke(this, 100); UpdateStatus?.Invoke(this, "Game Finished"); done++; } UpdateStatus?.Invoke(this, $"Number of games processed: {done}/{Games.Count()}"); return(true); } catch (Exception exc) { return(false); } }