private void Awake() { zimu = GameObject.Find("UI").transform.Find("字幕UI").GetComponent <ZimuUI>(); if (GameObject.Find("ItemsData") != null) { itemsData = GameObject.Find("ItemsData").GetComponent <ItemsData>(); } }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.CompareTag("Dog")) { dog_inBounds = true; m_dog = collision.gameObject; if (getOrLose_prefab != null) { getOrLose = Instantiate(getOrLose_prefab); getOrLostItem = getOrLose.GetComponent <GetOrLostItem>(); } zimu = GameObject.Find("UI").transform.Find("字幕UI").GetComponent <ZimuUI>(); m_AudioSourceController = AudioSourcesManager.ApplyAudioSourceController(); } }