static int _s_set_callbackFunName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ZhuYuU3d.LuaEventCallBack __cl_gen_to_be_invoked = (ZhuYuU3d.LuaEventCallBack)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.callbackFunName = LuaAPI.lua_tostring(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_curEventTriggerType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ZhuYuU3d.LuaEventCallBack __cl_gen_to_be_invoked = (ZhuYuU3d.LuaEventCallBack)translator.FastGetCSObj(L, 1); translator.PushUnityEngineEventSystemsEventTriggerType(L, __cl_gen_to_be_invoked.curEventTriggerType); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_curEventTriggerType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ZhuYuU3d.LuaEventCallBack __cl_gen_to_be_invoked = (ZhuYuU3d.LuaEventCallBack)translator.FastGetCSObj(L, 1); UnityEngine.EventSystems.EventTriggerType __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.curEventTriggerType = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { ZhuYuU3d.LuaEventCallBack __cl_gen_ret = new ZhuYuU3d.LuaEventCallBack(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to ZhuYuU3d.LuaEventCallBack constructor!")); }
static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ZhuYuU3d.LuaEventCallBack __cl_gen_to_be_invoked = (ZhuYuU3d.LuaEventCallBack)translator.FastGetCSObj(L, 1); { __cl_gen_to_be_invoked.Init( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_AddEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); ZhuYuU3d.LuaEventCallBack __cl_gen_to_be_invoked = (ZhuYuU3d.LuaEventCallBack)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.EventTriggerType eventTriggerType; translator.Get(L, 2, out eventTriggerType); OnEvent callback = translator.GetDelegate <OnEvent>(L, 3); __cl_gen_to_be_invoked.AddEvent(eventTriggerType, callback); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }