public static ZarchUnity3DConnector.GoHelper S(this Zarch.Extension ze, string goName) { return(new ZarchUnity3DConnector.GoHelper(GameObject.Find(goName))); }
public static void S_thread(this Zarch.Extension ze, System.Action action, System.Action callback) { ZarchUnity3DConnector.instance.task.thread(pms => { action(); return(null); }, pms => { callback(); return(null); }); }
public static ZarchUnity3DConnector.GoHelper S(this Zarch.Extension ze, GameObject go) { return(new ZarchUnity3DConnector.GoHelper(go)); }
public static void S_coroutine3(this Zarch.Extension ze, System.Action action, float delay = 0, int loopTimes = 0) { ZarchUnity3DConnector.instance.task.coroutine3((pms) => { action(); return(null); }, delay, loopTimes); }
public static string S_post(this Zarch.Extension ze, string url, Dictionary <string, string> data) { return(ZarchHttpClient.RequestPostData(data, url)); }
public static string S_get(this Zarch.Extension ze, string url) { return(ZarchHttpClient.RequestGetData(url)); }
public static void S_DelayCall(this Zarch.Extension ze, System.Action action, float delay_seconds) { ZarchUnity3DConnector.instance.StartCoroutine(ZarchUnity3DConnector.instance._DelayCall(action, delay_seconds)); }
public static void S_StartCoroutine(this Zarch.Extension ze, IEnumerator enumerator) { ZarchUnity3DConnector.instance.StartCoroutine(enumerator); }