Пример #1
0
        public Boolean TryCreateSendBuffer(out WebSocketSendBuffer buffer)
        {
            lock ( m_lock )
            {
                if (State >= WebSocketState.Closed)
                {
                    buffer = default;
                    return(false);
                }

                if (IsCompressionEnabled())
                {
                    if (m_deflater == null)
                    {
                        m_deflater = new ZLibDeflater();
                        m_deflater.AddRef();

                        Closed.ContinueWith(x => m_deflater.Release());
                    }
                    else
                    {
                        m_deflater.AddRef();
                    }
                }
            }

            buffer = new WebSocketSendBuffer(m_deflater);
            return(true);
        }
Пример #2
0
 internal WebSocketSendBuffer(ZLibDeflater deflater)
 {
     m_deflater = deflater;
 }