Пример #1
0
    public static void Initialize()
    {
        Main.Log("Initialized");
        ZEPriestSettings.Load();
        _settings = ZEPriestSettings.CurrentSetting;
        Talents.InitTalents(_settings.AssignTalents, _settings.UseDefaultTalents, _settings.TalentCodes);
        _wandThreshold = _settings.WandThreshold > 100 ? 50 : _settings.WandThreshold;
        Main.SetRange(_distaneRange);

        // Fight end
        FightEvents.OnFightEnd += (ulong guid) =>
        {
            _usingWand   = false;
            _goInMFRange = false;
            _dispelTimer.Reset();
            _iCanUseWand = false;
            Main.SetRange(_distaneRange);
        };

        // Fight start
        FightEvents.OnFightStart += (WoWUnit unit, CancelEventArgs cancelable) =>
        {
            _iCanUseWand = ToolBox.HaveRangedWeaponEquipped();
        };

        Rotation();
    }
Пример #2
0
 public static void ShowConfiguration()
 {
     ZEPriestSettings.Load();
     ZEPriestSettings.CurrentSetting.ToForm();
     ZEPriestSettings.CurrentSetting.Save();
 }