Пример #1
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 public ConfigExtension(YieldTweenData owner)
 {
     Owner = owner;
 }
Пример #2
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 public AsRenderer(YieldTweenData owner) : base(owner)
 {
 }
Пример #3
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 public AsTransform(YieldTweenData owner) : base(owner)
 {
 }
Пример #4
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 public AsGameObject(YieldTweenData owner) : base(owner)
 {
 }
Пример #5
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 private YieldTweenData(YieldTweenData owner)
 {
     _owner = owner;
     InitializeExtensions();
 }
Пример #6
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 public YieldTweenData()
 {
     _owner = this;
     InitializeExtensions();
 }