public void ConstructorShouldThrowWhenGivenNullGameRulesFactory() { Assert.Throws <ArgumentNullException>(delegate() { sut = new Yahtzee(MockedPlayerFactory, null); }); }
public void Test_1s() { Assert.True(Yahtzee.Ones(1, 2, 3, 4, 5) == 1); Assert.Equal(2, Yahtzee.Ones(1, 2, 1, 4, 5)); Assert.Equal(0, Yahtzee.Ones(6, 2, 2, 4, 5)); Assert.Equal(4, Yahtzee.Ones(1, 2, 1, 1, 1)); }
public void Example() { int expected = 6 * 9; int actual = new Yahtzee().Answer; Assert.AreEqual(expected, actual); }
static void Main(string[] args) { // Create a list of dice List <Dice> scoreableDice = new List <Dice>(); Console.WriteLine($"Aces: {Yahtzee.calculateAces(scoreableDice)}"); Console.WriteLine($" {Yahtzee.calculateBonus(scoreableDice, Yahtzee.calculateAces(scoreableDice))}"); }
public void Chance_scores_sum_of_all_dice() { int expected = 15; int actual = Yahtzee.Chance(2, 3, 4, 5, 1); Assert.Equal(expected, actual); Assert.Equal(16, Yahtzee.Chance(3, 3, 4, 5, 1)); }
public void Yahtzee_scores_50() { int expected = 50; int actual = Yahtzee.yahtzee(4, 4, 4, 4, 4); Assert.Equal(expected, actual); Assert.Equal(50, Yahtzee.yahtzee(6, 6, 6, 6, 6)); Assert.Equal(0, Yahtzee.yahtzee(6, 6, 6, 6, 3)); }
public void ShouldAddXPlayers() { // This verifies that a player, any player, has been added. sut = new Yahtzee(MockedPlayerFactory, MockedGameRulesFactory); sut.AddPlayer("Niklas af Eriksson"); sut.AddPlayer("Jonathan von Alklid"); Assert.Equal(2, sut.PlayerCount); }
public void ConsolidateDice() { Yahtzee yahtzee = new Yahtzee(); var result = yahtzee.ConsolidateDice(new List <int> { 1, 4, 4, 3, 3 }); result[1].Should().Be(1); result[4].Should().Be(2); result[3].Should().Be(2); }
public void SaveThreeKind2() { //Arrange Yahtzee target = new Yahtzee(); //Act target.SetDiceArrayValues(4, 4, 4, 1, 1); bool pass = target.SaveThreeKind(); //Assert Assert.True(pass); }
public void FullHouseBug2() { //Arrange Yahtzee target = new Yahtzee(); //Act target.SetDiceArrayValues(1, 1, 1, 5, 5); //Assert Assert.True(target.SaveFullHouse()); //target.Close(); }
public void TestYahtzeeRollingNotAYahtzee() { TestingNumberGenerator random = new TestingNumberGenerator( new List <int> { 1, 2, 3, 4, 5 }); Yahtzee testYahtzee = new Yahtzee(random); testYahtzee.roll(); Assert.IsFalse(testYahtzee.checkForYahtzee()); }
public void SaveTwos1Dice() { //Arrange Yahtzee target = new Yahtzee(); //Act target.SetDiceArrayValues(2, 4, 3, 4, 5); bool pass = target.SaveTwos(); //Assert Assert.True(pass); }
public void FourStraightBug() { //Arrange Yahtzee target = new Yahtzee(); //Act target.SetDiceArrayValues(6, 4, 1, 5, 3); //Assert Assert.True(target.SaveFourStraight()); //target.Close(); }
public void TestYahtzeeRollingLargeStraight() { TestingNumberGenerator random = new TestingNumberGenerator( new List <int> { 1, 2, 3, 4, 5 }); Yahtzee testYahtzee = new Yahtzee(random); testYahtzee.roll(); Assert.IsTrue(testYahtzee.checkForLargeStraight()); }
public void SaveFives5Dice() { //Arrange Yahtzee target = new Yahtzee(); //Act target.SetDiceArrayValues(5, 5, 5, 5, 5); bool pass = target.SaveFives(); //Assert Assert.True(pass); }
public void SaveThreeKind2Pairs() { //Arrange Yahtzee target = new Yahtzee(); //Act target.SetDiceArrayValues(2, 2, 6, 6, 1); bool pass = target.SaveThreeKind(); //Assert Assert.False(pass); }
public void SaveYahtzeeSixes() { //Arrange Yahtzee target = new Yahtzee(); //Act target.SetDiceArrayValues(6, 6, 6, 6, 6); bool pass = target.SaveYahtzee(); //Assert Assert.True(pass); }
public void SaveYahtzee4Dice() { //Arrange Yahtzee target = new Yahtzee(); //Act target.SetDiceArrayValues(6, 6, 6, 6, 5); bool pass = target.SaveYahtzee(); //Assert Assert.IsFalse(pass); }
public void TestYahtzeeRollingYahtzee() { TestingNumberGenerator random = new TestingNumberGenerator( new List <int> { 1, 1, 1, 1, 1 }); Yahtzee testYahtzee = new Yahtzee(random); testYahtzee.roll(); Assert.IsTrue(testYahtzee.checkForYahtzee()); }
public void SaveOnes5Dice() { //Arrange //Yahtzee target = new Yahtzee(); target = new Yahtzee(); //Act target.SetDiceArrayValues(1, 1, 1, 1, 1); bool pass = target.SaveOnes(); //Assert Assert.True(pass); }
public void SaveOnes0Dice() { //Arrange //Yahtzee target = new Yahtzee(); target = new Yahtzee(); //Act target.SetDiceArrayValues(2, 3, 3, 6, 4); bool pass = target.SaveOnes(); //Assert Assert.False(pass); }
public void CalculateRoll() { Yahtzee yahtzee = new Yahtzee(); foreach (TestCase testCase in SetTestCases()) { var result = yahtzee.CalculateRoll(testCase.Dice, testCase.OptionChosen); result.Should().Be( testCase.Expected, "For Dice {0}, on option {1} the expected result is {2}", testCase.Dice.ToString(), testCase.OptionChosen, testCase.Expected); } }
public void RollScoreTests() { //Arrange Yahtzee target = new Yahtzee(); //Act target.SetDiceArrayValues(1, 2, 3, 4, 5); target.SaveOnes(); //Assert Assert.AreEqual(1, target.RollScore); target.SetDiceArrayValues(1, 2, 3, 4, 1); target.RollScore = 0; target.SaveOnes(); //Assert Assert.AreEqual(2, target.RollScore); }
private void scoreLabel_PointerEntered(object sender, PointerRoutedEventArgs e) { ScoreCategory currentCategory = GameBoard.getScoreCategoryByTextBlockControl(sender as TextBlock); if (currentCategory.status == ScoreCategory.Status.Unused) { currentCategory.descriptionTextBlock.Foreground = new SolidColorBrush(Colors.OrangeRed); // Display possible bonus points GameBoard.bonusScoreTextBlock.Text = Yahtzee.calculateBonus(GameBoard.ScoreableDice, currentCategory.scoreValue).ToString(); } return; }
private void scoreLabel_PointerReleased(object sender, PointerRoutedEventArgs e) { #region Data ScoreCategory currentCategory = GameBoard.getScoreCategoryByTextBlockControl(sender as TextBlock); #endregion #region Logic if (currentCategory.status == ScoreCategory.Status.Unused) { currentCategory.status = ScoreCategory.Status.Used; // Apply points GameBoard.totalScore += currentCategory.scoreValue; GameBoard.totalScore += Yahtzee.calculateBonus(GameBoard.ScoreableDice, currentCategory.scoreValue); // Reset all the dice GameBoard.resetDice(); foreach (Dice dice in GameBoard.RollableDice.Values) { dice.roll(); } // Enable the roll button resetRollDiceButton(); // Calculate all the scores GameBoard.calculateAllScores(); } if (GameBoard.isGameOver()) { gameBoardMessageBox.Text = $"Game Over. Final Score: {GameBoard.totalScore.ToString()}"; bt_rollDice.IsEnabled = false; GameBoard.hideAllDice(); } #endregion return; }
public void four_of_a_knd() { Assert.Equal(12, Yahtzee.FourOfAKind(3, 3, 3, 3, 5)); Assert.Equal(20, Yahtzee.FourOfAKind(5, 5, 5, 4, 5)); Assert.Equal(0, Yahtzee.FourOfAKind(3, 3, 3, 3, 3)); }
public void three_of_a_kind() { Assert.Equal(9, Yahtzee.ThreeOfAKind(3, 3, 3, 4, 5)); Assert.Equal(15, Yahtzee.ThreeOfAKind(5, 3, 5, 4, 5)); Assert.Equal(0, Yahtzee.ThreeOfAKind(3, 3, 3, 3, 5)); }
public void two_Pair() { Assert.Equal(16, Yahtzee.TwoPair(3, 3, 5, 4, 5)); Assert.Equal(0, Yahtzee.TwoPair(3, 3, 5, 5, 5)); }
public void one_pair() { Assert.Equal(6, Yahtzee.ScorePair(3, 4, 3, 5, 6)); Assert.Equal(10, Yahtzee.ScorePair(5, 3, 3, 3, 5)); Assert.Equal(12, Yahtzee.ScorePair(5, 3, 6, 6, 5)); }
public void test_threes() { Assert.Equal(6, Yahtzee.Threes(1, 2, 3, 2, 3)); Assert.Equal(12, Yahtzee.Threes(2, 3, 3, 3, 3)); }
public static void Main(string[] args) { if (args.Length < 1) { PrintUsage(); return; } var rulesetArg = args[0]; Ruleset ruleset; switch (rulesetArg) { case "yahtzee": ruleset = new Yahtzee(); break; case "yatzy": ruleset = new Yatzy(); break; default: Console.WriteLine("Unknown ruleset " + rulesetArg); return; } var solver = new Solver(ruleset); if (args.Length > 1) { var startStep = int.Parse(args[1]); solver.Solve(startStep); } else { solver.Solve(); } }