Пример #1
0
    // Use this for initialization
    IEnumerator Start()
    {
        actMsg.text = YaLocalization.GetActMsg(actIndex);

        if (LevelControl.Instance != null)
        {
            yield return(new WaitForSeconds(5f));

            LevelControl.Instance.LoadNextLevel();
        }
    }
Пример #2
0
//	// Update is called once per frame
//	void Update () {
//
//	}

    void OnTriggerEnter2D(Collider2D other)
    {
        MePlayer mePlayer = other.GetComponent <MePlayer> ();

        if (mePlayer != null)
        {
            print("player is exit");
            col.enabled = false;

            MonoLogue.Instance.ShowThenHideMonlogue(YaLocalization.GetLevelMonoLogue(levelNum, index));
        }
    }
Пример #3
0
 void Update()
 {
     actMsg.text = YaLocalization.GetActMsg(actIndex);
 }