Пример #1
0
 private void Upd_Finished(object sender, EventArgs e)
 {
     YTDLInteract.UpdateYAYD upd = (YTDLInteract.UpdateYAYD)sender; // get the UpdateYAYD instance as UpdateYAYD, not as object
     jts.AppendOutput("Finished. Status reported: " + upd.Status);
     jts.AppendOutput("Do note that the status is not trustworthy!");
     upd.TrimmedErrorDataReceived  -= Upd_TrimmedErrorDataReceived; // disconnect the events to let the UpdateYAYD instance die
     upd.TrimmedOutputDataReceived -= Upd_TrimmedOutputDataReceived;
     upd.Finished -= Upd_Finished;
 }
Пример #2
0
 // Menu: update youtube-dl
 private void MenuItem_Click_1(object sender, RoutedEventArgs e)     //raised when clicked Update youtube-dl in menu
 {
     YTDLInteract.UpdateYAYD upd = new YTDLInteract.UpdateYAYD();    // create new instance
     jts = new AuxWindows.JointTextShow();                           // create new console window
     upd.TrimmedErrorDataReceived  += Upd_TrimmedErrorDataReceived;  // send output to console
     upd.TrimmedOutputDataReceived += Upd_TrimmedOutputDataReceived; // send error to console
     upd.Finished += Upd_Finished;                                   // cleanup after finishing with the command
     jts.Show();                                                     // show the console window
     upd.Ready();
     upd.Start();                                                    // start the update
 }