//この保存用クラスに読込 public void SetParam(bool linking, bool isMasterMaid, XtMasterSlave.MsLinks ms) { doMasterSlave = linking; this.isMasterMaid = isMasterMaid; XtMasterSlave.ManInfo master = null; XtMasterSlave.ManInfo slave = null; if (ms.mdMaster_No >= 0) { master = new XtMasterSlave.ManInfo(ms.mdMasters[ms.mdMaster_No].mem, ms.mdMaster_No); } if (ms.mdSlave_No >= 0) { slave = new XtMasterSlave.ManInfo(ms.mdSlaves[ms.mdSlave_No].mem, ms.mdSlave_No); } if (master != null) { if (master.mem.boMAN) { Master_Name = XtMasterSlave.GetMaidName(master); } else { Master_Name = XtMasterSlave.GetMaidName(master.mem); } Master_ID = master.mem_id; } else { Master_Name = string.Empty; Master_ID = ms.mdMaster_No; } if (slave != null) { if (slave.mem.boMAN) { Slave_Name = XtMasterSlave.GetMaidName(slave); } else { Slave_Name = XtMasterSlave.GetMaidName(slave.mem); } Slave_ID = slave.mem_id; } else { Slave_Name = string.Empty; Slave_ID = ms.mdSlave_No; } if (master != null) { Scale_Master = (master.mem.gameObject.transform.localScale.x + master.mem.gameObject.transform.localScale.y + master.mem.gameObject.transform.localScale.z) / 3; } if (slave != null) { Scale_Slave = (slave.mem.gameObject.transform.localScale.x + slave.mem.gameObject.transform.localScale.y + slave.mem.gameObject.transform.localScale.z) / 3; } if (master != null) { if (master.mem.boMAN) { Master_Hide = !XtMasterSlave.GetManVisible(master.mem); Cnk_Visible = XtMasterSlave.GetChinkoVisible(master.mem.body0); Cnk_Scale = XtMasterSlave.GetChinkoScale(master.mem.body0).x; manAlpha = XtMasterSlave.GetManAlpha(master.mem); Cnk_OffsetPos = XtMasterSlave.v3Tofa(XtMasterSlave.GetChinkoPos(master.mem.body0)); } else { Master_Hide = XtMasterSlave.GetStateMaskItemsAll(master.mem); if (slave.mem.boMAN) { Cnk_Visible = XtMasterSlave.GetChinkoVisible(slave.mem.body0); Cnk_Scale = XtMasterSlave.GetChinkoScale(slave.mem.body0).x; manAlpha = XtMasterSlave.GetManAlpha(slave.mem); Cnk_OffsetPos = XtMasterSlave.v3Tofa(XtMasterSlave.GetChinkoPos(slave.mem.body0)); } } } if (slave != null) { if (!slave.mem.boMAN) { Stgt_boHeadToCam = slave.mem.body0.boHeadToCam; Stgt_boEyeToCam = slave.mem.body0.boEyeToCam; //Stgt_hashTarget = slave.mem.body0.trsLookTarget.GetHashCode(); Stgt_sBoneName = slave.mem.body0.trsLookTarget.name; switch (Stgt_sBoneName) { case "Bip01 Head": break; case "_IK_vagina": break; case "ManBip Head": break; case "chinko2": break; default: Stgt_sBoneName = string.Empty; break; } } } if (slave != null) { if (!slave.mem.boMAN) { //アイテムマスク if (ms.holdSlvMask && ms.holdSlvMaskMaid == slave.mem) { Hold_SlaveMaskItems = ms.holdSlvMaskItems.ToArray(); } else { Hold_SlaveMaskItems = new string[0]; } } } }
public static void SaveWindowCallback_proc(int id, XtMasterSlave XtMS, ref int showWndMode, ref int _pageNum, XtMasterSlave.MsLinks[] p_MSlinks, XtMasterSlave.MsLinkConfig[] cfgs, XtMasterSlave.v3Offsets[] v3ofs, out string _WinprocPhase) { //XtMasterSlave.MsLinks ms_ = p_MSlinks[_pageNum]; //bool boChrCng = false; _WinprocPhase = "[init]"; GUIStyle gsLabel = new GUIStyle("label"); gsLabel.fontSize = 12; gsLabel.alignment = TextAnchor.MiddleLeft; GUIStyle gsButton = new GUIStyle("button"); gsButton.fontSize = 12; gsButton.alignment = TextAnchor.MiddleCenter; GUIStyle gsToggle = new GUIStyle("toggle"); gsToggle.fontSize = 12; gsToggle.alignment = TextAnchor.MiddleLeft; GUIStyle gsText = new GUIStyle("textfield"); gsText.fontSize = 12; gsText.alignment = TextAnchor.UpperLeft; GUIStyle gsTextAr = new GUIStyle("textArea"); gsTextAr.fontSize = 12; gsTextAr.alignment = TextAnchor.UpperLeft; gsTextAr.wordWrap = true; GUIStyle gsCombo = new GUIStyle("button"); gsCombo.fontSize = 12; gsCombo.alignment = TextAnchor.MiddleLeft; gsCombo.hover.textColor = Color.cyan; gsCombo.onHover.textColor = Color.cyan; gsCombo.onActive.textColor = Color.cyan; //GUIStyle gsScView = new GUIStyle("scrollView"); _WinprocPhase = "[ctrl-1]"; //GUI.enabled = false; //セーブ画面では閉じない if (GUI.Button(new Rect(240, 0, 20, 20), "x", gsButton)) { //GizmoVisible(false); //GizmoHsVisible(false); //GuiFlag = false; boShow = false; } GUI.enabled = true; if (showWndMode == 1) { GUI.enabled = false; } if (GUI.Button(new Rect(240 - 70, 0, 20, 20), "-", gsButton)) { showWndMode = 1; } GUI.enabled = true; if (showWndMode == 2) { GUI.enabled = false; } if (GUI.Button(new Rect(240 - 50, 0, 20, 20), "=", gsButton)) { showWndMode = 2; } GUI.enabled = true; if (showWndMode == 0) { GUI.enabled = false; } if (GUI.Button(new Rect(240 - 30, 0, 20, 20), "□", gsButton)) { showWndMode = 0; } GUI.enabled = true; EditScroll_cfg = GUI.BeginScrollView(new Rect(0, 20, XtMasterSlave.GUI_WIDTH, XtMasterSlave.GUI_HIGHT - 30), EditScroll_cfg, new Rect(0, 0, XtMasterSlave.GUI_WIDTH - 16, EditScroll_cfg_sizeY)); try { //XtMasterSlave.MsLinkConfig p_mscfg = cfgs[_pageNum]; //XtMasterSlave.v3Offsets p_v3of = v3ofs[_pageNum]; int pos_y = 0; GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "【設定保存・読込】", gsLabel); pos_y += ItemHeight; if (GUI.Button(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), "戻る", gsButton)) { boShow = false; Init(); } pos_y += ItemHeight; pos_y += ItemHeight / 2; GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "【デフォルト&一般設定】", gsLabel); if (GUI.Button(new Rect(ItemX, pos_y += ItemHeight, ItemWidth / 2, ItemHeight), "保存", gsButton)) { // Iniファイル書き出し XtMS.SaveMyConfigs(); } if (GUI.Button(new Rect(ItemX + ItemWidth / 2, pos_y, ItemWidth / 2, ItemHeight), "読込", gsButton)) { // Iniファイル読み出し XtMS.LoadMyConfigs(); } /* * GUI.Label(new Rect(5 + ItemWidth - 25 - 35 - 35, pos_y, 25, ItemHeight), "設定", gsLabel); * * if (GUI.Button(new Rect(5 + ItemWidth - 35 - 35, pos_y, 35, 20), "保存", gsButton)) * { * // Iniファイル書き出し * XtMS.SaveMyConfigs(); * } * if (GUI.Button(new Rect(5 + ItemWidth - 35, pos_y, 35, 20), "読込", gsButton)) * { * // Iniファイル読み出し * XtMS.LoadMyConfigs(); * }*/ pos_y += ItemHeight; pos_y += ItemHeight / 2; // 男0でもプリセ保存できてもいいかな?v0025 if (XtMasterSlave._MensList.Count <= 0) // GUI.enabled = false; try { GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "【プリセットの保存】", gsLabel); pos_y += ItemHeight; GUI.Label(new Rect(ItemX, pos_y, ItemWidth - 110, ItemHeight), "ファイル名(Save)", gsLabel); if (GUI.Button(new Rect(ItemWidth - 110, pos_y, 110, ItemHeight), "日時で付ける", gsButton)) { _memo = string.Empty; _EditIniFN = "XtMS-" + DateTime.Now.ToString("yyyyMMdd-HHmmss") + ".ini"; } _EditIniFN = GUI.TextField(new Rect(5, pos_y += ItemHeight, ItemWidth, ItemHeight), _EditIniFN, gsText); if (GUI.Button(new Rect(ItemX, pos_y += ItemHeight, ItemWidth, ItemHeight), "保存", gsButton)) { // Iniファイル書き出し _WinprocPhase = "[save-uIni]"; if (string.IsNullOrEmpty(_EditIniFN)) { NUty.WinMessageBox(NUty.GetWindowHandle(), "ファイル名を入力して下さい", "( ! )", NUty.MSGBOX.MB_OK | NUty.MSGBOX.MB_ICONERROR); } else { if (Path.GetExtension(_EditIniFN) != ".ini") { _EditIniFN = _EditIniFN + ".ini"; } UserConfig ucfg = new UserConfig(); string strmemo = ""; for (int i = 0; i < cfgs.Length; i++) { cfgs[i].v3StackOffsetFA = XtMasterSlave.v3Tofa(v3ofs[i].v3StackOffset); cfgs[i].v3StackOffsetRotFA = XtMasterSlave.v3Tofa(v3ofs[i].v3StackOffsetRot); cfgs[i].v3HandLOffsetFA = XtMasterSlave.v3Tofa(v3ofs[i].v3HandLOffset); cfgs[i].v3HandROffsetFA = XtMasterSlave.v3Tofa(v3ofs[i].v3HandROffset); cfgs[i].v3HandLOffsetRotFA = XtMasterSlave.v3Tofa(v3ofs[i].v3HandLOffsetRot); cfgs[i].v3HandROffsetRotFA = XtMasterSlave.v3Tofa(v3ofs[i].v3HandROffsetRot); } for (int i = 0; i < XtMasterSlave.MAX_PAGENUM; i++) { var ms = p_MSlinks[i]; ucfg.cfgs_ms[i] = cfgs[i]; ucfg.cfgs_p[i] = new UserConfigPage(ms.doMasterSlave, ms.Scc1_MasterMaid, ms); /*ucfg.cfgs_p[i] = new UserConfigPage(ms.doMasterSlave, ms.Scc1_MasterMaid, * new XtMasterSlave.ManInfo(ms.mdMasters[ms.mdMaster_No].mem, ms.mdMaster_No), * new XtMasterSlave.ManInfo(ms.mdSlaves[ms.mdSlave_No].mem, ms.mdSlave_No)); */ if (ms.doMasterSlave) { strmemo = strmemo + i + "Master" + ": [" + maidorman(ms.mdMasters[0].mem) + ms.mdMaster_No + "] " + XtMasterSlave.GetMaidName(ms.mdMasters[ms.mdMaster_No]) + " [M⇔S]\r\n"; strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + ms.mdSlave_No + "] " + XtMasterSlave.GetMaidName(ms.mdSlaves[ms.mdSlave_No]) + " [M⇔S]\r\n"; } else if (XtMasterSlave._MensList.Count <= 0) { // メイドのみモード strmemo = strmemo + i + "Master" + ": 不在" + "\r\n"; if (ms.mdSlave_No < 0) { strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + "_] " + "未選択" + "\r\n"; } else { strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + ms.mdSlave_No + "] " + XtMasterSlave.GetMaidName(ms.mdSlaves[ms.mdSlave_No]) + "\r\n"; } } else { if (ms.mdMaster_No < 0) { strmemo = strmemo + i + "Master" + ": [" + maidorman(ms.mdMasters[0].mem) + "_] " + "未選択" + "\r\n"; } else { strmemo = strmemo + i + "Master" + ": [" + maidorman(ms.mdMasters[0].mem) + ms.mdMaster_No + "] " + XtMasterSlave.GetMaidName(ms.mdMasters[ms.mdMaster_No]) + "\r\n"; } if (ms.mdSlave_No < 0) { strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + "_] " + "未選択" + "\r\n"; } else { strmemo = strmemo + " Slave" + ": [" + maidorman(ms.mdSlaves[0].mem) + ms.mdSlave_No + "] " + XtMasterSlave.GetMaidName(ms.mdSlaves[ms.mdSlave_No]) + "\r\n"; } } } if (strmemo.Length > 0) { //strmemo = "保存時のリンク状態\r\n" + strmemo; } _WinprocPhase = "[save-uIni2]"; ucfg.cfg_h.CurPageNum = _pageNum; ucfg.cfg_h.Memo = strmemo; // ジッサイに保存 SaveIni_UserCfg(_EditIniFN, ucfg); GetUsersConfigs(); } } } catch { throw; } finally { GUI.enabled = true; } pos_y += ItemHeight; pos_y += ItemHeight; GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "【プリセットの読込】", gsLabel); pos_y += ItemHeight; List <string> slist = _UserIniFN; Rect boxrect = new Rect(ItemX, pos_y, ItemWidth, ItemHeight * 5); pos_y += ItemHeight * 5; GUI.Box(boxrect, ""); EditScroll_fn = GUI.BeginScrollView(boxrect, EditScroll_fn, new Rect(0, 0, EditScroll_fn_sizeX, (ItemHeight * slist.Count())), false, true); EditScroll_fn_sizeX = (int)boxrect.width - 16; try { int pos_sy = 0; foreach (string str in slist) { bool chk = (_LoadIniFN == str); int pos_sx = 2; //ファイル名 Vector2 v2Toggle = gsToggle.CalcSize(new GUIContent(str)); v2Toggle.x += pos_sx + 10; if (EditScroll_fn_sizeX < v2Toggle.x) { EditScroll_fn_sizeX = (int)v2Toggle.x; } bool chk2 = GUI.Toggle(new Rect(pos_sx, pos_sy, /*boxrect.width*/ v2Toggle.x, ItemHeight), chk, str, gsToggle); if (chk != chk2) { if (chk2) { _LoadIniFN = str; _UserCfg = LoadIni_UserCfg(str); _memo = _UserCfg.cfg_h.Memo; }/* * else * { * _LoadIniFN = string.Empty; * }*/ } pos_sy += ItemHeight; } } catch (Exception) { _WinprocPhase = "スクロール1"; throw; } finally { GUI.EndScrollView(); } //pos_y += ItemHeight / 2; //ファイル名 GUI.Label(new Rect(ItemX, pos_y, 200, ItemHeight), "ファイル名(Load)", gsLabel); GUI.TextField(new Rect(5, pos_y += ItemHeight, ItemWidth, ItemHeight), _LoadIniFN, gsText); GUI.Label(new Rect(ItemX, pos_y += ItemHeight, ItemWidth, ItemHeight), "保存時の情報", gsLabel); GUI.TextArea(new Rect(ItemX, pos_y += ItemHeight, ItemWidth, ItemHeight * 8), _memo, gsTextAr); pos_y += ItemHeight * 8; //pos_y += ItemHeight / 2; if (GUI.Button(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), "読込", gsButton)) { // 元のカーソルを保持 System.Windows.Forms.Cursor preCursor = System.Windows.Forms.Cursor.Current; // カーソルを待機カーソルに変更 System.Windows.Forms.Cursor.Current = System.Windows.Forms.Cursors.WaitCursor; try { // Iniファイル読み出し _UserCfg = LoadIni_UserCfg(_LoadIniFN); //ページ選択の復元 _pageNum = _UserCfg.cfg_h.CurPageNum; //プリセットデータの反映を行う procUserCfg(p_MSlinks, cfgs, v3ofs); } catch { _WinprocPhase = "[load-uIni2]"; throw; } finally { // カーソルを元に戻す System.Windows.Forms.Cursor.Current = preCursor; } //画面を閉じる boShow = false; Init(); }//ボタン pos_y += ItemHeight; XtMasterSlave.cfg.boNameSelectAndLoad = GUI.Toggle(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), XtMasterSlave.cfg.boNameSelectAndLoad, "キャラ名指定&呼び出し有効", gsToggle); pos_y += ItemHeight; GUI.Label(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), "注:呼び出す人数が多いと時間が掛かります", gsLabel); pos_y += ItemHeight; GUI.Label(new Rect(ItemX, pos_y, ItemWidth, ItemHeight), "(※OFF時は表示キャラ順の番号指定)", gsLabel); pos_y += ItemHeight; pos_y += ItemHeight / 2; pos_y += ItemHeight * 2; EditScroll_cfg_sizeY = pos_y; } catch { throw; } finally { GUI.EndScrollView(); } }