private void AddXnaPanel(ref Game.BaseGame game) { // // XnaPanelMain // this.XnaPanelMain = new XnaView.XnaPanel(ref game); //this.XnaPanelMain.Anchor = (System.Windows.Forms.AnchorStyles)(System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right); this.XnaPanelMain.Dock = DockStyle.Fill; this.XnaPanelMain.Debug = false; this.XnaPanelMain.DebugPhysics = false; this.XnaPanelMain.DrawingEnabled = true; this.XnaPanelMain.Location = new System.Drawing.Point(296, 3); this.XnaPanelMain.Name = "XnaPanelMain"; this.XnaPanelMain.PhysicsEnabled = true; this.XnaPanelMain.Size = new System.Drawing.Size(596, 366); this.XnaPanelMain.TabIndex = 46; this.XnaPanelMain.Text = "XnaPanel"; this.XnaPanelMain.KeyDown += new KeyEventHandler(XnaPanelMain_KeyDown); this.XnaPanelMain.KeyUp += new KeyEventHandler(XnaPanelMain_KeyUp); this.XnaPanelMain.MouseDown += new MouseEventHandler(XnaPanelMain_MouseDown); this.XnaPanelMain.MouseEnter += new EventHandler(XnaPanelMain_MouseEnter); this.XnaPanelMain.MouseMove += new MouseEventHandler(XnaPanelMain_MouseMove); this.XnaPanelMain.PreviewKeyDown += new PreviewKeyDownEventHandler(XnaPanelMain_PreviewKeyDown); this.spMain.Panel2.Controls.Add(this.XnaPanelMain); //this.Controls.Add(this.XnaPanelMain); }